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Why do people downvote people's comments on the issues they have with the game? If people downvote it how will the developer see it?? Only if the developer sees it will the game then be fixed.
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Here is a good approach that works for me. The entropy fo the playfield grows over time, making more convenient and proportional space for bad guys to fill, making you much trouble. You reduce the entropy by putting balloons on the playfield. Balloons provide more order in balls movement, and you get more free space to fill with other balloons. So, my solution is to breed the balls constantly and reactively, thus making the entropy stay as low as possible.
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Once you reach a certain threshold, the game becomes too easy. Now at level 43 and there are so many lives and balls that I can't lose.
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Trick for later levels; make circles in an upper corner. When they fall, they will knock down balls below yours, leaving a space for you to make your next one.
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Interesting idea. I had fun but I almost feel like making big circles is punished because they don't fit as well together and leave bigger gaps. But you can't fill most of those gaps with more circles.
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Filler Up Badge- You acquired this badge on Apr. 24, 2011.
Balls of Fury Badge- You acquired this badge on Aug. 19, 2016.
5 and 1/2 years later and I DID IT!
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Nice easy meditative game. It always felt like I had too many balls, too many lives, and much too much time, so none of those really ever becomes relevant to the game. Wish that refreshing the page didn't reset the game, though--- wanted to keep going and see if anything happened at level 100.
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Okay, I do nothing wrong in my corner, just get penalized for god knows what reason and die because of it, then I liike at the comments to see even more bugs.
And here comes my 1/5.
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Was teleportation and random physics glitches meant to add to the unexpectedness of the game or was this game just poorly made ?