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Comments for Farm of Souls

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lucasmetro

Jan. 23, 2011

Under rating threshold (show) on the part where there are the green souls on top it shows how many but what is the bottom blank bar for? is it part of a future update or a concept you were going to add but didnt have time for?

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(6)

mrcookies2

Jan. 23, 2011

Under rating threshold (show) is like a collony of ants

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(2)

Timmeh7o7

Jan. 23, 2011

Under rating threshold (show) Also, a speed-up button would be greatly appreciated for this. Once the GiTD thing is over, I guess.

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(3)

Timmeh7o7

Jan. 23, 2011

Under rating threshold (show) I got the same issue as Jokie - I lost 7 or 8 souls in the third cycle (1 soul to 2 souls to 7 souls)

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(1)

MicroPiglet

Jan. 23, 2011

Under rating threshold (show) I like it. People who have never worked the land or long periods of heavy labor cannot comprehend the satisfaction that is derived from this kind of work, at the end of the day you are tired but feel this subtle internal happiness akin to warm glowing embers.

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(3)

skiffles

Jan. 23, 2011

Under rating threshold (show) very unique game concept, I look forward to seeing a more finished version :)

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(3)

bohealer

Jan. 23, 2011

Under rating threshold (show) best quality button ever...

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(7)

abex123456789

Jan. 23, 2011

Under rating threshold (show) it has potential, but @1000 souls starts to get borring

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(1)

skizzle742

Jan. 23, 2011

Under rating threshold (show) just upgrade life if you find you cant get many souls back.

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(3)

Hatman9

Jan. 23, 2011

Under rating threshold (show) you need to be able to keep track of how many people you have running around

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(1)

Mediko

Jan. 23, 2011

Under rating threshold (show) This is bizarre but kind of a neat concept.

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(3)

calawb

Jan. 23, 2011

Under rating threshold (show) should have buttons to teleport you to either side of and the center of this giant map

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(3)

dahann

Jan. 23, 2011

Under rating threshold (show) Awesome concept Siveran! I look forward to the final version of the game!

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(4)

peterliao123

Jan. 23, 2011

Under rating threshold (show) People spend most of their lives getting from one place to another. Damn, this game is depressing.

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(2)

PixelHead777

Jan. 23, 2011

Under rating threshold (show) Kazoo means top down instead of side view, yes?

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(3)

superdudo

Jan. 23, 2011

Under rating threshold (show) They found a duck... it went away.

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(2)

kazookazoo

Jan. 23, 2011

Under rating threshold (show) One way to alleviate the issue of the town taking up too much space would be to convert the game world to 2D, rather than 1D. Could make the whole thing a fraction more interesting as well.

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(6)

z7master

Jan. 23, 2011

Under rating threshold (show) Needs work, but has potential

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(4)

Killstead

Jan. 23, 2011

Under rating threshold (show) Why do plants and dog houses sprout up but the main building doesn't really get anymore build...Looking forwards to alot of updates when possible. This looks like it has alot of potential.

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(1)

peterliao123

Jan. 23, 2011

Under rating threshold (show) This game accidentally but accurately captures a socioeconomic phenomenon (law of diminishing marginal productivity/returns): as you have more workers, the efficiency of gathering resources initially increases but eventually decreases. With too many workers and houses (civilization & technology), gathering resources become harder and are left for a certain group of people (poor working class). Others stay home, play on Kongregate, or get rich with ads on Kongregate. xD

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(12)

peterliao123

Jan. 23, 2011

Under rating threshold (show) This game accidentally but accurately captures a socioeconomic phenomenon (law of diminishing marginal productivity/returns): as you have more workers, the efficiency of gathering resources initially increases but eventually decreases. Good job. xD

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(1)

xray11

Jan. 23, 2011

Under rating threshold (show) Fun game

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(0)

Lorann

Jan. 23, 2011

Under rating threshold (show) reallly need hotkeys for upgrades and souls if u agree +

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(5)

Ansys

Jan. 23, 2011

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(-7)

Killstead

Jan. 23, 2011

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(-14)

PinkRangerKim

Jan. 23, 2011

Under rating threshold (show) will the finished product have any sort of 'fail condition' or end point? I'm having fun as is but without a real 'goal' to work towards the fun won't last... I'm giving this 3/5 but from the sound of things the finished version will be 5/5 for sure

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(5)

Ashani

Jan. 23, 2011

Under rating threshold (show) ...For a really long time, I thought those logs were sprouting potatoes...

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(5)

norsedragoon

Jan. 23, 2011

Under rating threshold (show) perhaps as speed is upgraded the people begin building vehicles, as life is upgraded the buildings improve to reflect the better quality of life, so on and so forth. good concept and with a bit more work it could be a great game. looking forward to seeing the complete game

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(5)

jib117

Jan. 23, 2011

Under rating threshold (show) yeeeeeeeeeeeeeeees build my b%$#% build gimme ur souls :{P

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(2)

TheRealBlinkin

Jan. 23, 2011

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(-12)

Jaxous

Jan. 23, 2011

Under rating threshold (show) Awesome sauce game.

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(1)

Altiarshadow

Jan. 23, 2011

Under rating threshold (show) I LOVE it! Very addicting! Can't wait until it's finished! :D Got all upgrades to level 50 lol. Now i'm spamming souls and my farm is freaking huge. Found another bug: Whenever your farm gets big and there isn't that much land the resources start spawning on one another and sort of flash. >_> Maybe you can make the code check to see if there's a resource there already... thanks for teh free game though! :D

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(3)

ponedorene

Jan. 23, 2011

Under rating threshold (show) I like the idea. Looking forward to seeing it complete. Nice work.

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(2)

Selva

Jan. 23, 2011

Under rating threshold (show) People are starting to solve the multiple entries trick by voting 1 star for anything that isn't the final product. So please don't be dissuaded by my 1 star rating. I think you have a clever beginning here and look forward to the finished game, which I expect to rate rather highly.

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(0)

johnnysavage21

Jan. 23, 2011

Under rating threshold (show) Simple and fun. When you make your updates I would add things like a resource guide and building guide. So it can tell you what the resources are and what they are used for and the same for the buildings.

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(2)

Josh_1

Jan. 23, 2011

Under rating threshold (show) keys to scroll maybe?

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(0)

jacensolo500

Jan. 23, 2011

Under rating threshold (show) Well, for a game done in so short a time, it shows great potential. I look forward to seeing the finished product.

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(4)

greenking13

Jan. 23, 2011

Under rating threshold (show) This game is good, but could become a great game. THough one thing that could help is when you scroll through the land, it's pretty slow. WHen the GiTD is over try and make the scroll speed faster. Oh and more buildings

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(4)

jigajihadjet

Jan. 23, 2011

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(-12)

crazy_awesome

Jan. 23, 2011

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(-5)

Siveran

Jan. 23, 2011

Under rating threshold (show) If people are wandering in the middle, give them more sight. If the game is going slow for you, upgrade speed. And yes, life up is not really a good thing right now, will change later. The odd flowers and trees make resources spawn MUCH faster, and are automatically built when your guys build up enough resources. It'll make more sense when the other buildings are put in--they'll make a small town but won't venture out and become happy until you upgrade their sight. Sight does not suck for an upgrade, don't be fooled. A help system (more like a tooltip system, it'll use up all that unsightly blank space and will get rid of the ugly instructions screen I threw together) will tell you all of this once I can put it in. TO SUMMARIZE: Hold on, guys, this game isn't complete. I used eight days to get it to this point so I could submit it for the GiTD contest, it'll take a month to actually bring to a finished state probably. I didn't really expect people to like this.

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(2531)

catoman4000

Jan. 23, 2011

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(-3)

86camaro

Jan. 23, 2011

Under rating threshold (show) the way i see it is the harder they work they more successful they become and everyonelikes to be successful

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(1)

msutennis

Jan. 23, 2011

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(-6)

sheepman

Jan. 23, 2011

Under rating threshold (show) Seems to me that there's a bunch of useless people with levels 4-6 in the middle, doing nothing, walking back and forth.... I need a zapper tool to make them do something!

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(2)

bloodyboredom

Jan. 23, 2011

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(-9)

bloodyboredom

Jan. 23, 2011

Under rating threshold (show) can you make it so we can buy items for little dudes to use wiv the resources

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(-1)

DragonRiderDude

Jan. 23, 2011

Under rating threshold (show) Absolutely love the concept. Keep going! you have my support.

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(1888)

Redd500

Jan. 23, 2011

Under rating threshold (show) I think something that should be changed when you can is have limited amount of buildings so that the buildings don't cover half of a giant map and make it harder for workers to find materials and be happy. Maybe make it so that the buildings get upgraded when there are enough materials and you can choose what to upgrade, and the upgraded buildings could provide bonuses like increasing the starting level of workers and such.

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(641)

bloodyboredom

Jan. 23, 2011

Under rating threshold (show) itb be nice if the building did something now there just a waste of space

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(3)

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