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One thing I think would be nice would be to be able to see how many resources a 'stash' needs to upgade. You know, just to get a feeling that it's actually going somewhere
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I really like the sandboxiness of this game. It's interesting & kinda unusual - and wow, to have put this together in eight days! I'm pretty impressed. The big hitch for me is the increased distance from the town centre. If they're going to build outward, could they build drop-off points too? Or possibly they could build up instead of building out. There are so many directions you could go with this and I'll definitely be checking back to see what you do :)
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In a previous comment I stated, that my goal in life will be to make it a self-sustaining 280 people, that was my top... well, now I have a self sustaining 2835 people... awkward... MMMMMKAY, back to my previous goal in life: lick off the color of all M&M in a bag without braking the hard layer on any of it!
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There should be small things that increase how long they live. Such as them upgrading class should boost their health a little so they live longer for being better.
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When I reached 120 life with my people for the first time, I could almost hear them say: "Oh, so this is how a day-night cycle looks li
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got to about 4300 population, 2000 total land, and life at 2400 (1 hour lifetime for each person) then my pc started slowing down and I couldn't close the game without ctrl+alt+deleting and ending firefox.
I think i've reached my limit, max level 149 probably would be more if I increase their lifespan, but as it is now they already take 1 whole hour to die, i don't get how people are getting 2.1 billion population granted my pc isn't too powerful but what kind of supercomputer are people running!?
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*Enter Game* Aaaaaaaaaall right, so I click space and a person appears? Now, he collected some stuff and turned into more souls. Okay, now I hold space, and more people apprear! I can also upgrade their skills! Hmm... And, that's it? *one hour later* Can't... Stop... Playing...
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When you get a bunch of souls and you go crazy on spending them, only to realize after, that you have only one left. "All I wanted was more land, just more land!"
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because I'm such a "GENIUS" I set it up to where my people have a ton of land, but no sight, and I'm late-game and have a huge city, which is now full of people who, their entire lives, just go from theatre tp theatre
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Imagine being the one who lives slightly longer than the others, all alone, vandering a silent, empty world as you feel your body becoming weaker every second. And then when you can't move any longer, keel up in a dark corner and die. And then doing it all over again the next time you are spawnde.
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I would like to see the buttons ''quality'' and ''pause'' removed. Who pauses this game? And why do you need to adjust the quality on a pixel game? Instead I would like a ''KILL'' button, because when you was an idiot and bought 500 in life, it's very boring to watch... TO ALL NEW PLAYERS DON'T BUY LIFE!!! BUY SPEED AND SIGHT AND LAND!!! You might have to buy 20 in life, then you could put something heavy on your spacebar and leave it for some time and come back later. This will keep the workers below 600 and it won't cause that much lag. Otherwise you'll end upp like me 6000 workers and a LOT of lag... + this so others might see it :D
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If you find that your people aren't building housing, try disabling all classes except for the basic class. That caused a pretty substantial housing boom for me!
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Guys, the Grim Reaper has even more power than we though. HE CAN SLIGHTLY EXTEND HOW FAR WE CAN SEE! RUN FOR YOUR LIFE!!!!
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I love that easter egg that every building has when you click on them, what I do wish though is that the Dev came back and gave us another good game like this :)
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Man , this is an accurate life simulator. I have scholars and mages , what do they do ? well do construction work and cheap labor.
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I'd like a stat in the corner saying "Average Level." When I've got 400 peasants running around my screen, it's hard to see what their levels all are.
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Great game considering it was made by 1 guy, 8 years ago in less than a month. Fun enough to let it run a few hours. I'll guess a lot of the complainers were about 6 years old when this was written.
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ive got a new idea:rivals. you can choose to play single or rivals and however many rivals there are you start with that x amount of land exe: 2 rivals x2 land 4 rivals x4 land. they have the same things as you do except they dont class up. they steal rescources and make workers as you do.
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@fghfghfgh510 that only changes how much effect the buildings have, if you turn supply to 0, population limit is 0. @Najata that's what the classes are for, you can specify certain important resources with them, for housing u need clay, so focus on that.
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hey guys,if you hate on pretty much any game, your comment id going to get under rating threshold. a rating would be much more effective...