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Why won't you build houses?! You've got 50 life trees, 40 theaters, 30 universities... but only 6 houses?! I'm never going to unlock apartments. :P
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I know it would be a lot more work, but I would like to see progression through different ages. Because of this, different resources would be more necessary at different times, like stone and dirt in the earlier ages for more buildings. It would also allow for more upgrades and a longer "play" time. It would also allow for more resource types being discovered as you played among many other options.
Also, the song is addictive too.
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ah the progress of civilization, a nice little village... a town, a medieval city... and then skyscrapers fricking everywhere
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There is nothing more sad than having a field full of happiness 5-6 people shortly after you fill it with as many souls as you can, and then spotting a solitary 1 happiness person. Breaks my heart.
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How in the heck do you get them to build more housing? I've got over 300+ land and still only spawn like, 18 people a day.
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This is truly a time waster. And for once it's one that I like! I honestly cannot wait for the new game to come out, but I guess I have to.
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To get the easy badge, scroll right and left, and clicking letters for 60 seconds trying to figure it out yourself. Or read the instructions and press space to get it in 10 seconds.
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I loved this game from the beginning, and I have to say that after the updates I love it even more. Please keep it up! I can't wait to see what's added next!
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it wold be cool if you might have let the players chose whare the buildings went and how thay were upgraded (in a sequal perhaps? maby a story mode to pass the time?)
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"do you guys see that!!??" "OMG ITS DIRRRTTTT!!!" "GET IT BEFORE IT GETS AWAY!" *entire city goes after piece of dirt*
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This game would be really good if you could choose what buildings you are building and to have a rough idea of what resources you do have.
Top game even though im still trying to work out what is happening.
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20 people, a piece of dirt appeared. well, the school forgot to tell them only one person can carry dirt at a time :/
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@Jrrev ...It's an IDLE game... It should be slow at the beginning but is should get faster and faster every minute...
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The only problem with the Wizard is by the time you finally get that staff-wielder out there you have no chance of ever spotting it.
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It's so funny to see a massive swarm of people going for one resource, only for a person ahead of them to grab it and them to immediately turn around.
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So, I've been playing for a while now and I've gotten up to a speed stat of 600, life stat of 2400 (meaning they live for an hour), sight stat of 1000, and land stat of 300. I support 585 people at once, and, needless to say, I've unlocked all the achievements. I'm wondering if there's an way to get them up to the life stat of 2,945,376 that GavriloPrincip was talking about. Oh, and my screen's filled with people.
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Amazing game really, one of the best idles i have ever played. I like the stats but i just wish you could see the quantity of the resources types like how much wood or iron it would really help. You should also add the ability to be able to pick the buildings you want to build that you are able to build but still keep some randomization to keep its idle feature. Rate this so others can see.
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There's something strange about watching a huge mob race for a piece of iron or wood, chasing down and grabbing these resources the second they appear. And me staring at them, fully aware of this strange behaviour all the while doing nothing but perpetuate it. Than and imagine they all sound like the seagulls from Finding Nemo as they do their work. Mine! Mine! Mine!
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I would like it if there was a kill all button. So, if you needed to, you could kill all of the mobs and save quickly.
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Now, all it needs is a lot more achievements and buildings =D
It's really fun, and something to when you're bored, BUT, it needs more achievements and buildings. Achievements that are really heard to get.
I find the only good reason to play it after getting all the achievements is to try to get a High Score.
Also, another thing I might add is, I buy land, but yet the workers don't seem to build on it. I'm almost positive it's because they're finishing building the other structures, but why can some not start new buildings as the others work on previous buildings?
I also would like to add that I'm really impressed with the improvements that have been made with this game, and I absolutely love this game Keep it up =D
I look forward to sequels, or additional content for this amazing pixel style game. :)
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When are people going to understand that this is a whatever-bit (I'm terrible with bits) game and GRAPHICS ARE IRRELEVANT.
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My Human are apparently most happy when working tirelessly collecting resources for a malevolent overlord that can chose at any time to feed their souls to the void of Upgrades...
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maybe you should have occasional/rare disasters that could have a affect on an area like meteor might cause the area to have twice the amount of stone but half the lifetime of people who enter the area and for has long has they remain in the area it would be in effect
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If you haven't noticed, this game, was created for a past Game in Ten Days contest, and this month we are celebrating our 50th. Props to Greg for the timing of running this Badge of the Day!
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"Make sure to collect as many resources as you can!" *Sees gold and dirt on the ground* "Well better grab the dirt to build this little patch of water in the ground!"
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To answer everything: Yes, the interface is stretched and ugly, I'll be fixing that once the Game in Ten Days voting is over. I can't touch it for now, and had to upload it as-is. Yes, continuous backbreaking labor for their short 30 second lives and carrying poop around (it's dirt actually) makes them happier, don't question their judgment and get back to making them happy. And there are no saves yet, sorry, that will be implemented as soon as voting is over as well as music (so the mute button has some effect) and pausing. The quality button is the only right-hand button that works for now, though lowering the quality of a pixel game isn't really noticeable.
Thanks for the feedback, everyone! Updates will come as soon as I can actually update it.