Under rating threshold (hideshow)
Not bad. Simple controls. Simple goal. Not bad graphics. Music is catchy. 3/5
I would like to see: a larger screen to navigate in. Jumping capabilities. Something a little flashier. Overall more complexity and reason to play.
This started out as a small coding test and turned into a little minigame. So I agree with you that there's not that much complexity, but thanks for the comment! :)
Under rating threshold (hideshow)
Why is every top comment about pingy? (I believe you got 500+ people to join because of the secret cave in ping the ping). I guess I'll say pingy a bunch and get the top comment! PINGY PINGY PINGY!!!!! (At first I thought it was pin-gee!) Thumbs Up if you felt like pressing the thums up button (or if this is too long!).
Under rating threshold (hideshow)
I'd love to play this, but the keys don't work. I don't get why this happens in some of the games I play. In Pingy, I can't do the snail catch, either.
Under rating threshold (hideshow)
It's a little hard to enjoy this game when it's almost entirely luck based. It's impossible to see what's coming later on, so success is pretty much dependent on not getting unlucky with platform placement and types.
13 of the achievements are easy enough... But 1000 points? Yikes.
Under rating threshold (hideshow)
Would you shut up about Pingy? I don't care if you thumbs this down, just stop with the "PINGY BROUGHT ME HERE" shit!
Under rating threshold (hideshow)
Too luck based for me... And also fix the bug where u get FLIPPIN 4 fadey panels in a row so ur survival chance is 0%...