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My advice to the starters is to put 2 people on guard and scavenge for as much food as u can. Then build the factory and the entertainment center. then build the kitchen, if u can build a 2nd floor (if not then tear down the factory) then have 2 people in there I think then u will be making extra food. You will be pretty good from then on. Hope this helps!
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first day, i made a generator room and a factory even though the generator room was greyed out. there seems to be a magic line of 1 px for both top and bottom rows that let you click them before you should be able to.
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When mission is under attack, sometime game freeze: music is ok, you can move the map but you can't do anything else. Theres no button 'next'
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Much like other commenters, the percentages are totally screwed. There's a comment there that says you have to rely on luck, but that really sucks to play for a half hour or so only to find you have bad luck this time and through no fault of your own, you get wiped out. Plus, the food consumption rate seems to vary a lot from day to day. The game should allow you to build a kitchen right away rather than having to run around the city getting killed on no danger missions while the other survivors starve. 0 stars from me.
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I was hoping for a larger version of Rebuild, and this one seems to be a contender. If you remove the spelling errors and work out the bug, you got a great game! 3 stars, good potential.
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There a bug it happened to me 2 times now...I'll send my survivors on a mission...they get under attack and I press next > but then it freezes and nothing happens
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Yeah. despite the apparent energy fixes, i still get that bug where if you destroy a room its energy cost is still applied.
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The game did not end in a success. Normally I'd say that I lost. That is not quite accurate.
The game ended badly because I lost five armed people on a mission with a claimed 0% failure rate. This was not an error on my part. You lied. It was an error on your part. Furthermore, the game isn't good enough to start over. You lose 0/5 stars.
Better luck next time.
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last mission is too difficult. You have to sit there and end turn repeatedly so that you can have guys high enough lvl to beat the mission. It's stupid. And if they don't beat the mission, they die and you have to do it all over again.
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It would be nice if I could assign more than one person to a mission without having to click on the window multiple times.
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As said by other people, a serious problem with scrap... Day 56, I have 12 Scrap (just build 3rd floor), and new scrap doesn't add. It's like game over for me... :'( . But a good game overall so i will wait a few days before rating it, hoping a patch will come up and save my colony.
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Awesome... Set every single one of my survivors to defend the safehouse and ended up with 0% danger. What happens next?
Survivors lost: 4
Rooms destroyed: 1
Zombies Killed: 0
Seriously? At 0% danger? Sorry but this is a pass for me.
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Boring. Too easy. Since the zombies don't increase in difficulty by day count, and only by how much you have explored, just explore slowly and you'll have no problem keeping the danger near 0% if you make sure to secure everything before scouting.
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i find clicking everyone to a mission is tedious, and when i loose a person i would like to still have their armor and wepon
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nice zombie game so far but .. is there some way, whatsoever( seriously ill do ANYTHING ) to shut down this smegging music
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During the final days of my colony for some odd reason the last 15 scavenge missions brought a baseball bat and no other equipment, I ended my game with 30 something useless baseball bats.