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Comments for Liquid Measure 3

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ypnos

Jul. 29, 2014

Under rating threshold (show) I loved all the Liquid Measure games. This one has a really annoying blinking of objects that drives me crazy. Some levels can be completed using just some of the given parts.

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(2)

Euphoria420

Jul. 08, 2014

Under rating threshold (show) The mechanics work well; didn't run into any bugs or glitches. Finished the game and felt smart for a minute. 5/5 :)

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(1)

Mercutia

May. 18, 2014

Under rating threshold (show) The walkthrough button is busted, here's a walkthrough link: http://armorgames.com/news/liquid-measure-3-walkthrough

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(4)

CaptainHolligans

May. 09, 2014

Under rating threshold (show) "Fills Jar" *Jar becomes full* Yay Solved it! "WHAT A WASTE LEVEL FAILED" *Frustration*

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(5)

ajmansfield

May. 06, 2014

Under rating threshold (show) GAHHH! Please, add an option to turn off the flashing! It lags so much!

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(0)

yoshi4u

Apr. 05, 2014

Under rating threshold (show) This level contains an infinite loop. try another setup (what?!)

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(0)

clemdia

Apr. 03, 2014

Under rating threshold (show) Four stars: music is annoying and cannot be turned off independently of the sound effects, so minus one star.

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(-2)

mama2mama

Feb. 23, 2014

Under rating threshold (show) I Will Solve It

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(-2)

mama2mama

Feb. 23, 2014

Under rating threshold (show) But A Poem Is Liquid

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(-2)

mama2mama

Feb. 23, 2014

Under rating threshold (show) Hey IM 4

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(-2)

zimbabwebob

Feb. 09, 2014

Under rating threshold (show) achievements plz

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(-1)

ThisGermanGuy

Dec. 16, 2013

Under rating threshold (show) wow such liquid so fluid many cans

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(0)

dooodlez

Dec. 11, 2013

Under rating threshold (show) needs badges!

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(2)

nathawkeye

Dec. 06, 2013

Under rating threshold (show) Great I get to move ALL the pieces! This should be easy... oh wait

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(1)

TheRabidGamer

Dec. 05, 2013

Under rating threshold (show) Why do I lose if I make extra water with the multiplier? Not only do I fill all the containers, I even have water left over!! (I still lose?!)

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(0)

FrostPaladin

Sep. 24, 2013

Under rating threshold (show) Ditto on teh flashing effect, it's awful and headache inducing. Just go back to the way it was in the originals.

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(1)

Neosublimation

Aug. 04, 2013

Under rating threshold (show) Best part, no badges? :( Why, Kong, why?

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(0)

Sleepingpill

Jul. 04, 2013

Under rating threshold (show) Also a great example of a game which has to be played muted, the DOOOT when I fail a level is so loud and annoying I get a headache, and the music in general... too "noisy" for game music (I prefer game music with more natural... "breaks?" in it)

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(3)

Sleepingpill

Jul. 04, 2013

Under rating threshold (show) Better number indicaters would be nice, for example it would be nice to see how much water actually hit each end-module after a trial, to see what went wrong exactly, instead of guessing.

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(3)

Sleepingpill

Jul. 04, 2013

Under rating threshold (show) The game does not know how to properly detect infinite loops, the fact that I will return water from a water seperation devise to be seperated again is not an infinite loop, but merely an attempt to use the device to seperate in 2 directions instead of 3... Grr

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(3)

ZLOK

Jul. 04, 2013

Under rating threshold (show) I don't like the game not accepting any solution. Especially when my solution is more elegant than the one I have to find.

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(8)

BurnBoy250

Jul. 03, 2013

Under rating threshold (show) you could just make the movable objects a little brighter instead of giving us seizures by spamming the flashing!

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(2)

lozeldatkm

Jul. 01, 2013

Under rating threshold (show) It kills me to not play this game. I loved the second one so much and I really, really want to get into this sequel. But the flashing pieces are way too distracting and hurts my eyes after a while. A small graphic detail has made a potentially great game unplayable. It's a hell of a shame.

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(1)

Fidodo

May. 31, 2013

Under rating threshold (show) The antimatter bomb shadow should be fixed to the grid.

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(2)

Fidodo

May. 31, 2013

Under rating threshold (show) The new style looks great, but like others have said, too much flashing!

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(4)

Cavlery

May. 28, 2013

Under rating threshold (show) This game would drive my fluids teacher up the wall... love it though :L

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(2)

Jeanmiwan

May. 16, 2013

Under rating threshold (show) The flashing effect is annoying. Teleporting, disintegrating, water multiplying... the one who made this game is crazy. I went to the end of the game, so I must be at least as crazy as Smartcode. Very good game !

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(2)

RabidLightning

Apr. 24, 2013

Under rating threshold (show) I sent water sailing into a wall with a teleporter and all components besides the background just disappeared. I was able to reset the level because I had a vague idea where the reset lever was, and everything returned to normal.

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(3)

Invader_Viceroy

Apr. 20, 2013

Under rating threshold (show) needs achievements :)

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(0)

ZekeOne

Apr. 18, 2013

Under rating threshold (show) I agree with the previous comment. As much as I like the game, the flashing components are annoying enough for me to stop playing.

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(2)

ThatsANiceGuy

Apr. 16, 2013

Under rating threshold (show) Alternative solution to level 13! 1. Connect the two tanks 2. Destroy the two pipes from the right tank, along with the right tank and a water collector. 3. Place the other tank under where the curved piece under the right tank used to be. Simple!

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(1)

omadawn

Apr. 07, 2013

Under rating threshold (show) lvl 18. I solve the level and it tells me what a waste. I haven't spilled anything and have exactly the right ammount of water in the bucked I just didn't do it the way the author wanted me to. Weak sauce mang.

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(3)

Camelfoe

Apr. 02, 2013

Under rating threshold (show) Need to show the drips where water leaks, like the previous versions. I have a solution for #18 that I'm absolutely sure is correct, but it doesn't accept it.

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(5)

BByers123

Mar. 31, 2013

Under rating threshold (show) All of the added elements actually make it easier than the last games.

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(2)

SuneK1

Mar. 12, 2013

Under rating threshold (show)

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(-5)

PokeJoe

Mar. 11, 2013

Under rating threshold (show) You could solve the world's water problems with one of those multipliers. Just make a loop and get an infinite stream :P

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(2)

Gevarya

Mar. 10, 2013

Under rating threshold (show) Sadly I dont find this as good as the second part of the series. The flashing effect gives me a headache as well.. :(

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(4)

RafaelC54

Mar. 03, 2013

Under rating threshold (show) on your ipod it is lite - free virson but you have to buy the full game- full virsion

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(-1)

RafaelC54

Mar. 02, 2013

Under rating threshold (show) + if you have to fill the pots to go to the next level

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(-1)

BarrokObama

Feb. 09, 2013

Under rating threshold (show) its fun but i seens to glitch alot

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(0)

RedeemedWahrior

Feb. 02, 2013

Under rating threshold (show) @bunnyman i think the laws of physics flew out the window when they multiplied water.

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(6)

spiritlancer07

Feb. 02, 2013

Under rating threshold (show) also, if (on the same level) you place the splitter above the far tank, it disappears, leaving just the background

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(1)

spiritlancer07

Jan. 29, 2013

Under rating threshold (show) on 19 if you place a funnel 2 above the teleporter (bottom 1) the water magically goes into there from the pipe

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(3)

Evelyn666

Jan. 26, 2013

Under rating threshold (show) Personally I like the flashing effect. Much easier to see which parts can move at just a glance.

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(-1)

SydelN

Jan. 26, 2013

Under rating threshold (show)

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(-3)

BUNNYMAN13

Jan. 25, 2013

Under rating threshold (show) The tanks that say "High pressure" are missleading. Not only do they not store more water in one space, but you can't pressurize water so that it cn be compressed so more fits in a smaller space. So says the laws of physics. I think you should just take the words out.

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(3)

najata

Jan. 20, 2013

Under rating threshold (show) Please add the option for turning off the "flashing" effect. The game is completely unplayable for me in this form.

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(6)

Longcelot

Jan. 19, 2013

Under rating threshold (show) Bug On level 20, when you teleport the water against the edge of the wall, the playground clears all the pipes and tiles and you get stuck.

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(-2)

neonights

Jan. 16, 2013

Under rating threshold (show) I LOVE this series, but this new visual simply doesn't do it. It makes things much harder to se what's going on. Please, go back to the old style.

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(5)

Jokan05

Jan. 09, 2013

Under rating threshold (show) want to turn off the annoying music without turning off all the sound.

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(4)

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