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Really cool game.
Just one thing I think would make it better: Allow selling the towers full price before starting the first wave. That would make setting your initial layout much easier, instead of having to restart over and over before you even begin.
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What does that "Ingame badges" mean? The Kongregate achievement shows "Best so far: 10" an in game, it says 31/51 badges on the "badges" thing on the map.
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Very nice game... Enjoyed it a lot. And one of the few games I took max out of it: all badges and tars (difficulty levels).
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To the devs: my most sincere compliments for the game, which is a lot of fun, and especially for the soundtrack!!! Love it, many flash games have boring or very limited soundtracks, but I could listen to this for hours!
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Everytime a child is abducted I get sad at the thought of it possibly never expereincing it's true potential as a candy kid :(
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Way to difficult. Would be better if the waves didn't get increasingly denser and stronger as much. At one point on Level 6, it gets to the point where I can't even afford enough towers to hold back the minions.
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You make a couple skeletons, couple archers, and a couple aoe towers and you win. It's as simple as that. Don't make multiple towers of the same kind cost so much. It just dumbs down the game.
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The music is oddly fitting. I wouldn't expect that kind of music with a fantasy type of game. Whoever wrote it deserves a pat on the back.
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I love this game, as it's quite good, but how do we get past the fact that almost every character sprite is ripped straight from Realm of the Mad God?
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