Under rating threshold (hideshow)
...wow. Surround a couple basic bastions of venom with 3 or more totems of accuracy...I'm seeing ~4 shots per second with ~300 damage per shot.
Under rating threshold (hideshow)
It would be cool if once you 3diamond a map you if you could play that map in survival/endless mode.
It would also be cool that once you max a tower it looked different. Like the ground under it turns gold so it doesn't mater what kind of tower it is you can tell.
Under rating threshold (hideshow)
in the interface at the bottom of the screen is the number of stars you currently qualify for. If a kid, other than the fake kid, has been touched, the third star will turn off.
Under rating threshold (hideshow)
Fantastic game. I think it might be nice to get a little bonus for getting the achievements, or maybe a skill point for each achievement earned.
Under rating threshold (hideshow)
Just curious... It seems like the Skill that reduces cost only works for the first tower? After the first it seems like the towers revert to normal cost... is this Intended or a glitch?
Under rating threshold (hideshow)
Level 11: Put melee troops in middle, two per side. Bows on top and Magic on bottom, three of these per side. Don't upgrade the melee troops are there to protect the kids, use zombies to hold off the fairies.
Level 12: All Beasts, put the well on the biggest island. Put a totem on both of the sides, not on the islands. Put beasts on the other islands until there are 5 or 6 total and then just start upgrading while using zombies to protect the kids.
That's what I did, I found the beats most useful. Sorry if it is sorta confusing
Under rating threshold (hideshow)
If they don't want their kids to be kidnapped, then why do they keep leaving them in the middle of the god damn road everywhere? Otherwise a pretty fun game.
Under rating threshold (hideshow)
Only down side I'm seeing is the in game badges are just for fluff. Should be something for completing them even if it's just 50 xp. Otherwise it's a fairly high quality Tower Defense game.
Under rating threshold (hideshow)
Its really funny how the last few levels are easier to Diamond than the early ones. Generally speaking, a pair of Archers are a good starting defense. Bastions of Venom are much more important than Frost. Abyss of Darkness has lots of power, but only get 1 for the Summon, Manipulation is great for stunlocking. Skeletons are less useful than another archer, but buying one doesn't hurt if you need to slow things down. With the totem upgrades, you can cover a LOT of ground. You can cast spells and upgrade when paused. 5/5, a great combination of other TD formulas for a fun, enjoyable experience.
Under rating threshold (hideshow)
How I got diamond stars (mainly later levels which are harder) :
Build two archer towers and three totem's of accuracy (making sure both archer towers are in range). Upgrade them both as much as possible into frost towers and then max out the stun (Ignore the iceberg attack), keep on building another 2-3 frost archer towers (in range of the boosts) all with stuns. Once this is done you should be doing fairly well and can build other things (I prefer magic towers and the mana steal).
If at any point mobs are close to the children (mainly at the start of game or when swarmed), summon zombies, if you're in a real bad state do fireball and chain lighting but these won't be needed often.
Under rating threshold (hideshow)
Awesome game, I love how the game looks, it gives it a real fantasy type of feel. Also it's awesome how you can change the difficulty for each mission, rather than just making it a only hard. The upgrades are nice to, you're not only getting a type up, but also you get 1% each stronger bonus, so you just don't go one way under the tree. over 5/5 great game, hope to see more!
Under rating threshold (hideshow)
The fake kid idea is brilliant.
I also liked that like in "Cursed Treasure" the enemy serves a purpose and not just spawn randomly to attack you, haha:)
Great game!
Under rating threshold (hideshow)
I love that I can stack the support towers. makes this game fun instead of annoying. Using a horde of watchtowers is so dang effective.
Under rating threshold (hideshow)
I wish i could have more control over units. Making archers shoot only flying targets, making mage shoot the last unit, setting a target for any unit, e.t.c.
Under rating threshold (hideshow)
The game really grew on me as I played through it. Once I learned that all the buffs stack it made the game a lot easier.
Under rating threshold (hideshow)
was liking the game till lag fest started i can play diablo 3 and have limewire running and play music on youtube and not lag but this game lagtastical
Under rating threshold (hideshow)
Wow, a masterpiece mixture of the existing and already well made TD games. everything fits in its place: graphic, gameplay, challenges & modes, music & sounds, sweetness & humour. Never thought that Kingdom rush could have a similar addcting TD brother 8)