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Meh, this is just my opinion, but this game didn't really rise out of the pack of other heavy-handed "message" games tacked onto a bland platformer. I feel like it did a lot of lampshade-hanging on the fact that the gameplay was boring and tried to pass it off as necessary to the theme -- but neither really grabbed me enough to keep me playing. The shrinking theme was neat and all -- maybe I would've liked this more if it featured more in the mechanics?
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It's a shame the shrinking doesn't actually *do* a pixellation - it doesn't fit well with the story. I think it would have been nicer to have the graphic actually shrinking down, then the camera zoom in on the smaller graphic, which would now be pixelated by the reduction. Instead we see the pixels themselves shrinking at the same rate as the image, which doesn't pixelate the image at all!
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Hans thinks Cheerleader is pretty but he can't have her because she thinks he's ugly. Hans decides to make everyone look the same, thus cheerleader would no longer be pretty so Hans would no longer like Cheerleader.
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I feel like the story is that he figures out that it's not the cheerleader's fault he's a loser, so he jumps off a building to kill himself.
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The level with the falling blocks = RAAAAAGE. Pretty decent game, and I get the point of the narrative, but... what was with that ending?
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I'm just waiting for some meaningful heartfelt comment to induce feels. Until then you can have this until someone willing to be smart and less loathing than me to write one.
You're welcome, humanity.
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Pretty sure you had that poor guy commit suicide at the end for being an ugly person, and then in the afterlife He still can't even get the cheerleader to talk to him...sad times
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A depressing journey of self discovery that ends in suicide. Then, eternally trapped in a drab dreamworld, our "protagonist" seems to be doomed to exist in a state more lonely than pixelation...invisibility.
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I <3 the meaning of this game, sometimes people just think more about other peoples standards rather than themselves, which is to be themselves. 5/5 and one question, are there alternate endings? cus i wanted to get the best one and decided to keep the girl in the 2 pixels part or is the door locked?
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Great game Talha, the game was great and proved a deep matter for most people: Don't Change for Others, just be yourself and accept who you are because every one is made differently, none perfect. Change isnt always for the better, and if people cant accept who you are or if you dont live up to there standards, dont bother trying to change. Be Yourself. 5/5
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Sorry to say, but where is the real Ode to the Pixel days??
The only reference I found was the Super Mario Bros Warp Zone :/
And I am Sorry too, but I didn't quite follow the story the same way you described it...
At last I thought he commited suicide and the fence and everything made me think of the very first TATU video
I liked the music though, and the gameplay mechanics were quite good
This game is not an ode to nostalgic games, Ode To Pixel Days has to meanings, 1- Pixel Days is the utopia Hans creates, and it would be the best thing ever if it worked. 2- Pixel days are our childhood and those days were great, we wouldn't have to be worried about anything. Thanks for playing.
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the "no one matters - find yourself" suicide jump at the end was a bit of a downer. But I do think some kind of end-of-game acheivment for scaring off all the birds in the different levels would be cool.
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What would have happened if I go up at the end ? Theres way a way to go on the roof. :c It's a great game and I give it a 5/5 but I don't want to play it twice >.<