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I DID IT. I GOT THE IMPOSSIBLE (well not yet i still gotta send proof. but still). IT'S BEEN 3 LONG YEARS AND I FINALLY GOT IT. WAHOOOOOOOOOOOO
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for anybody who finds keyboard controls difficult, flip your keyboard and play with the left side facing you. Hell, flip your screen too if you can. It helps me a lot.
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OH YEAH BOI!Finally got that imp badge...i didn't got it a bit earlier because Eight Circles From Hell 2 notes trill were pretty tricky...BUT I GOT IT!|Hints:Any hint is really useful,just start with keyboard mode on crazy and practice a lot,on eight circles,if you can't do the 2 notes trill correctly just try to mash the keys when the notes get close.Anyway,GG guys and gl with that infernal impossible badge!
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After all these years of already having the impossible badge, I've finally done it and begotten myself all maximum scores on chaos mode :D
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The click and hold notes don't work for me, I click it's fantastic and hold, if I release too soon its a fail and if I hold on its a fail. Another fail is if you have to reload the game when it crashes it turns background anim's back on and you have to go into settings again and turn them off
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On Safari and Chrome, after the first song, this just goes into an infinite beach and cloud scene with no way to get to the next song for me. ESC does not work in this case to return to the menu.
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This could be a great game if not for the atrocious music. That's the one area where the SCGMD series succeeds so admirably. Rock music as opposed to way too much bass and loli vocals.
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@sistermonkey Thanks, I was familiar with the term quaver (and hemidemisemiquaver for that matter), but I had always thought it was equal to a quarter note. Never heard of a crotchet in my life.
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I have no idea what the second badge is and cant keep playing to find out because of the music. Options would be nice.
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"Try to avoid playing with your eyes. When playing the game, Listen to the beat to decide when to click." Bit hard to do that considering the notes have been adjusted from what's accurate, for example: in Mode 7 -Hype Mix-, there's one section that consists of 3 dotted quavers (i.e. 3/8 of a crochet) each followed by semiquavers tied to crochets (i.e. 5/8 of a crochet), but that gets simplified to 6 crochets.
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This game absolutely need the option to remap the keys, because the default is absolutely horrendous. Do you expect me to flip the keyboard vertical? At least I can turn the background animations off.
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The most important thing in games like this is timing. Just played the math class one, and the timing is so incredibly off, you have to deliberately ignore the beat of the music to get it right.
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Okay, now the keys are in rows that do not match their color and flashing backgrounds are making the keys hard to see. Yo really did put a lot of effort into making the game as unpleasant to play as possible.
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Why would you design so that I have to move the keyboard lenghtway?
Is it really so difficult to have the option to customize the keys?
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Bit of a cluttered interface, also annoying is the lack of a volume control option, but to be fair this is pretty old.
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Those good old days some ten years ago, when I got the hard badge on the first day I started playing, and the impossible badge in a week or so also. Now I have much less time for playing unfortunately.
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I have to move my mouse and click the circle? It's not just timing, but it's also about how quickly I move my mouse to a precise location? 0/5
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These ####ing knots-in-your-fingers-games should not be allowed to have badges at all! I think I have to inform Kongs handicapped assignee About that… :-)
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game buggs afters lvl complete it gets stuck on some cloudy beach thingy also lame game even worse its going to be a BOTD