Under rating threshold (hideshow)
I dropped out of college. I quit my job. I left my girlfriend. And I finally got it. Congratulations! You just won the No Orb Left Behind Badge and 60 points!
Under rating threshold (hideshow)
If the score system was based on how close you could get the ball too the other balls without touching them i would have the record!
Under rating threshold (hideshow)
accidentally knocked the ball into the extra ball power up and they went same way and had to get extra ball made me lose at level 8 endurance
Under rating threshold (hideshow)
I got the Hard..but the Impossible will have to wait. I actually enjoyed this...mostly. Practice will help a lot. The most important thingiso to gather as many lives as possible. 70% of the "power ups" will just hurt you. Try to get as large of a bat as possible..and then avoid ALL power ups. the extra ball thing everyone mentions..it's supposed to be hard. That extra ball isn't supposed to help. It's like the other things that usually just make it harder. You have to get used to the momentum of the "paddle". Always keep your eye on your ball, but try to be watching out for the other things which..unless you have a really tiny bat, you should avoid at all costs..except the cost of a life.
Under rating threshold (hideshow)
YES! Finally, after a year and 5 months, I finally got my revenge for the impossible badge! Take that, TastyLamp and BDSFlash!
Under rating threshold (hideshow)
Although this game is 5 years old and the dev probably isn't looking at this ever again, I'll post it for new game devs anyway.
In a Breakout-style game, penalizing a player a life for losing an extra-ball is ridiculous.
Under rating threshold (hideshow)
The impossible badge is actually attainable here. Avoid the extra balls and red power downs. Get the green power ups and don't always go for power, it's better to hit it softly 10 times than not be able to get to the deflection and have to start over.
Under rating threshold (hideshow)
how the flipping hell did this game get badges? the controls are sluggish and unresponsive, gameplay is frustratingly boring, the color scheme actually hurts after a while, and worst of all, the symbolism of "this is your ball" being a circle around it instead of, oh, i dont know, maybe making it a different color adds an entirely new level of annoyance to it.
Overall: 1/5. and the 1, is for music. the music was good.
Under rating threshold (hideshow)
I like this game's unique concepts among Breakout-type games, but there's too many design flaws that make the game unenjoyable. Multiball shouldn't make you lose a life for not keeping both balls in play. Mouse control shouldn't be a separate difficulty, and the paddle should keep up with the cursor instead of having a limited speed. The paddle should stop when you release the button and not slide like it's on ice. I'd love the game if the wrinkles were ironed out, but they're not.
Under rating threshold (hideshow)
I note that mouse controls don't grant badges, neither does hard. Even though both are more difficult then normal mode.
How disappointing.