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I'm STUNNED. I spent HOURS over three days, playing this game to get the hard badge. Firefox plugin crashed and had to refresh browser. My game is GONE. Where does this thing save to? how can I get it back?
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This is the only game I have ever played in which lag speeds up the player instead of slowing down. What is going on here?
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Nice game, but it is so unstable, even on low graphics setting, that it becomes annoying really fast. Speed just spikes all the time, making timing very difficult.
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Heh heh heh... Makhor, being an invisible assassin, leaves a trail of blood for his slime. Wouldn't want to be his target...
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I was sort of dissapointed that there wasn't a skin unlocked for getting 3 stars on every level :S Awesome game though 5/5
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YaY, my well earned badge, got sooooo frustrated on level 42, did not use any fan levels, just glad they're not necessary for the badge :).
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i refreshed and it showed that i dint beat the green levels (that wasnt shown earlier) and i beat it and got the badge
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I got to 65 without death on friday, when the game worked fine. Now it is made entirely out of lag and I managed to geto to 71, but it's not doable with the lag :/ No badge for me ??
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Loving the game. It feels like Meatboy but with its own style and additions to the formula. The checkpoint system might be disappointing to diehards, but it does take away some of the frustration inherent in such a precise platformer.
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This is a pretty awesome platformer, gameplay like super meatboy is always welcome. In regards to the hard badge, I allowed many deaths on: 30, 42, 47, 70, 74, 76. Honestly, forget about not dying on 30. Didn't see the problem with 53, 71 or 78, but you can die on two of those levels and ace 79-80 and still get the badge!
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I love this game. An easier version - but no less enjoyable - of Meat Boy with a creative style. I am still working on getting no deaths in each level, which is a fun diversion, if a bit frustrating at times. I would like to see an option to take out checkpoints for those of us going for perfect runs, so we don't have to bother pressing "r" every time we screw up. An option for lazy people, I'll admit, but I would still like to see it.
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Pretty good game. One request I would make is to have the edges be a little more forgiving when trying to jump up into a hole. It's kind of awkward trying to go up.. and I find myself holding down the up key and "fine tuning" left and right to make it through the holes. :P 4/5 though :D
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Review? Almost identical to the original Meat Boy; major differences being restitution (character standing still more easily) and that it's relatively easy [still not EASY].
Advice? I agree with playing through each level twice, but I say you should come up with your own list of which levels you don't want to get 0 deaths on. My own list was: 30, 42, 47, 66, 70, 71, 74, 76. Also, you may need to refresh the page/reload the game to get the hard badge.