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Thanks for lowering the cost of Banknotes. It allowed me to buy a few things in game I didn't think i would ever be able to buy
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Hi devs. It's time to finish playing wit this game. I understand that you want some money for your work, but there is no balance... 65 banknotes for 1 Wobbler13 special? 5$ for only one bait to catch a lobster at a beginner's place??? I don't want to know the price of the other baits...
Thanks
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I forgot to mention that the entry requirements for some of the fisheries, in particular the "number of friends" playing, also should be reduced. If the game gets going, then you can think of raising them since players will be able to get enough friends then. For example, the current big fish of the day can only be caught in the Amazon, which requires the player to be lvl 17 (no prob there) & have 40 friends playing. FORTY friends!?! No way for a game this young! And to put some emphasis on my point, not a single "big fish of the day" has been caught so far! For any fish in easily accessible fisheries, you'd already have at least 20 different players with catches so far! So please, look at the fishery entry requirements for friends while addressing the cist of the equipment. Thanks for listening and keep going in the right direction!
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Kudos for fixing the kreds needed to get a specific amount of bank notes and making them reasonable! Now if you can do the same for the equipment that can be bought (lowering the prices), this game will be very worthwhile! Keep up the good work so far :)
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I never knew you could use corn as fish bait. Also the rods are way too expensive. I could buy a boat for less than the best rod.
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I keep seeing bad comments about this game crop up on my friends list. So I've been reading the comments here, and it looks like about 90% of the comments are complaints.
It could be honest error that led the developers of this game to price their virtual fishing goods higher than the real thing costs in real life. It might be happenstance that their promotions don't always happen when they say they will, or last as long as they purport to. It could be that all the complaints about missing banknotes are spurious.
But taken as a whole, the only logical conclusion one can come to is that these guys are either negligent, incompetent and/or committed only to taking money instead of actually providing a viable, working product.
It's computer games like this that make me wonder who polices the online gaming industry.
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I am an avid fisherman & I was very impressed with this game when it first came out. I immediately marked it as a favorite & gave it a good rating. Now that it has been relaunched as a primarily pay to play game, I'm extremely disappointed. I've reduced my rating and will only play this game until I hit the point that I need to pay real cash to advance any further. That does not look like it will take very long to reach that point. When I need to pay cash to play any further, I will simply stop playing and not pick it back up again.
It was a horrible decision to go the pay to play route, especially for a fishing game. I'll spend my money on real fishing gear as opposed to a fishing game. Because of the pay to play decision & the fact this is a fishing game, I doubt it will become very popular or make you much money. What a shame, but best of luck to you.
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Hah! I agree with the guy that points out the major error in Kred / Banknote conversion.
Just looked at the first rod that's notes only. It would cost over $400 for something that would last only a few minutes.
I can think of something else that's similar, and they both leave me the same feeling.