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♦ Remarkable. I absolutely adore Greek and Roman mythology, especially this myth. Twisted, and beautiful. The game itself was simple, yet difficult. And well, just don't look back.
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Did you notice how I said I didn't get the ending and u guys still minused my comment? All I wanted is help on what the ending means. Yet you just minus it without telling me wat the ending means. Try to figure out common sense instead of ****ing up. Minus or reply my comment if u want, that won't do anything, I minused EVERY comment I saw.
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wow... simple graphics and great idea, you don't need anything else to enjoy =)
The last boss (hades?) was a quite hard though, the best way I found to pass it was to try to kill him as fast has you can ^^. In fact, you have to shoot his head 5 or 6 time (without dying of course...), so when you fall down for the first time or after dying, follow the tip of miko_rpg, and after the 3rd/4th shot you'll need some luck to pass between fireballs, so if you hurry when he throws bats and spider, you can destroy him before the next wave of fire... hope this was usefull ;)
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at the beginning it seems a stupid game... when u had to bring her out from hell it start to seem a nice idea... the end is GREAT and astonishing...
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the way you kill the dog type thing is you stand right next to one of the barriers, for the first bit the dog jumps only above you and it won't be able to touch you so when it turns your back to you just shoot it this doesn't always work though at some point you need to move because it'll lunge at you head on
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would love to see this beautiful ending everyone is talking about, but this game is freaking impossible. hardest game I've ever played on kong
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Strangely enough its a pretty good game. Takes me back to Atari, which I'm sure you intended to do. Just one question, how do you get rid of that dog?
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I wish I could like this game more, but enemies coming from behind and platform jumps that you have to solve in about two seconds before you die are just aggravating. I barely got past Cerberus. An easy version with everything slowed down for those who just want the story would be really nice. I've read that the story is wonderful, but I can't finish the game.
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Incredibly touching and challenging game. The art style does justice to the mood and the lack of a story is perfect. The music is moody and the sound-effects, specifically in the latter part of the game, are great. I can't complain, except for maybe that it ends. I'd gladly play a dozen games like this, sequels or otherwise. Great work!
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@windracket, the gree story ends sadly too, orpheus lokks back to make sure he wasnt being cheated by hades and then she gets doomed for eternity(world biggest DOH!)
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I really wish people would stop down rating comments simply because they don't like it. Think you're important or something? Besides the more it's down rated the more people want to read it
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Terry Cavanagh - what can I say? You have a beautiful art for creating heart touching, beautiful to in-depth amazing stories, with only about 8 pixels per character, I loved VVVVVV, which brought me to this and other distractionware games, which are equally as great. As for this game alone: It's a wonderful reference to Orpheus, which I really enjoyed, great gameplay, and well-made bosses, the best 8-bit flash game I've ever seen.
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Sorry but I know how the Greek Mythology story ends but this game is very different from it....soooo yeah why a bitter sad ending? I was kinda hoping for the woman's soul to return to her body so they could live in happiness. =) I like happy endings.
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HOW TO DEFEAT FIRST BOSS (the dog Cerberus) Ive tried shooting jumping on its head AND making it jump into the barrier (which it wouldn't go in to). PLEASE HELP Great game by the way.
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I really liked the mechanic where looking back meant game over. would have been really powerful if that was brought to the fore instead of the usual jumping around, maybe a shorter game where, if you had looked back you'd lose instantly. and have to start from the very beginning o .o The story itself didn't move me as much as I expected, though the ghost's gasp as she disappears was itself very powerful. Wished the guy at the end, in front of the tombstone had looked back though, instead of his soul just disintegrating on its own =/
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@ZerVexon: Actually, filfire is right. Hades was the name of the God of the Underworld for the Greeks, aswell as the Underwold itself. The Roman Gods were adopted from the Greek mythology, they basically renamed every God. Zeus became Jupiter, Ares became Mars, and so on. They named Hades Pluto. :)
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The ending has brought me an ice cold feeling of myself and i realised how sad it was. The story and meaning of this is wonderful on one hand and sad on another. That ice cold feeling hold on for maybe 20 seconds i think. It was extreme. And the moment i realised why this game is named "dont look back" i was scared like hell and i always was scared the moments i actually HAD to look back because there was no more way to go. To face this soul, see her disappear and actually die. This game is a real masterpiece. Respect.
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so basicly a guy goes to the underworld to take someone back from it, fights all sorts of monsters and stuff, saves her, but not once after that was she alive again, killing themselfes with something that sounds like a dementor from harry potter
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@filfire: Hades was the name of the Underworld for the Romans, not the Greeks. To get past Cerberus, he played his lyre to lull him to sleep. The Maenaden were followers of Dionysus( Dee-oh-ni-uh-sus), not dionysos.