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This game was a good challenge. It would of been frustratingly hard if you didn't get to retry at the start each screen you failed on. Fair play to you for that
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game is proving difficult to play when I have to refresh every few screens because character doesn't show up on new area when I go to it. I've beaten dog boss twice but it has done this both times when move to next screen with white(assumably) prize thing.
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i don't know why people are so angry at the bosses... they are really not that hard. it's just timing. just jump over and shoot the dog on it's 3rd life. and you can take off two shots at the big boss before the platform first disappears if you shoot him while falling down into his level
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I stand corrected... The dog is beatable, but it just goes downhill after that. Why the heck would you make a game this frustrating. There is a difference between a game being challenging and stupid. This falls under the later for trying to have us do these hectic maneuvers with an infinite stream of bats, a disappearing platform, and a crappy pixel gun. 2 Stars.
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How the heck are you supposed to kill the dog when it turns towards you in a tenth of a second after shooting it twice?!
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Nice job making a game that makes me NEVER wanna play it for a 2nd time. The whole process was hard, frustrating, and boring. As for the ending, well, it is sad. Games are supposed to be fun, or at least, fun while challenging, aren't they?
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Contrary to popular belief, FilFire is wrong.
Orpheus didn't sing to Hades, he told him the story of how strong his love is for her. All the demons, all the souls being tortured, everyone stopped to listen. They were all moved by his story, so they agreed he could take her. But he must not look back.
At the end he looks back, and she disappears. Having faced her death twice, he vows to never take another woman. So he goes back to his homeland, refuses all women.
All he will take are young boys. (Yeah, he sleeps with young boys.)
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That was a rather fun game; the ending was definitely one of the most excellent things I've ever seen in any game on here.
The game itself is rather difficult, but all it requires is a little bit of patience, and studying the patterns, trial and error, all help as well.
I somewhat found that sections with the ghost easier, as you know that there must be a way to complete the level going forward, and hence you don't waste time backtracking and thinking of complex patterns; you know it'll be a simple solution.
All in all, a rather frustrating game (in a good way), although I found it hard to point out any truly original aspects, so, for this, 4/5.
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Forcing you to jump over something repeatedly that your jump is barely high enough to get over... cause that's a great idea for a game. Not. Not worth the trouble to get this badge.
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I thought it was allegorical but still left open to interpretation. i would like to here from the writer, like what you were thinking at certain points in the game or the one point you wanted us to see. I like looking at art and being inspired by it but i like knowing what that art represents when it was inspiration to the artist.