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Great game, sad, and hard, mostly hard because the jumping is slightly lagged and the platforms are smaller than they appear.
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Note: the dog boss can be killed in three shots, it just has to be from behind. Probably because when you shoot it from the front, he eats them. Anyways, this is a great game, and I hope their will be more like it.
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just finished the game ... i see the entire game like the hell that he must go trough to ...not forget ... but live with fact that his beloved one is no more ... and the unique solution to this ... let a part of himself die ... or he would be condemned to live with the ghost of his love
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I love the randomness of the enemy's attacks, many of these infinite re-spawn platformers turn into a "die-until-you-figure-out-the-pattern" game... when the spikes in the final boss battle started falling only after the 4th or 5th time he killed me, and I thought I had the pattern figured out, I was impressed... maybe others play more then I do, but I was caught off gaurd by an attack I had never seen before... and when the jumping harpie things in the late underworld (after first boss) changed how far and when they would jump depending on my actions the previous time through... but it was rewarding to get through and thats what games are for.
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good game 10/10. unfortunately, my computer isnt the best around, so it lagged a lot and wouldnt let me jump when i wanted to sometimes, but i still enjoyed this game a lot
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No, you do NOT have to shoot the dog in the back.
I like the concept, but the controls are FAR too glitchy for the bosses. I've beaten this game before, on another site, but Cerberus needs too much finesse for the controls.
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Attack pattern on the dog: under and shoot, under and shoot, over and shoot. Attack pattern on the giant: shoot on the way down, attempt to double him on the last two phases. If you time tings right, you can be climbing the platforms for another shot while he's recovering.
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The moral of the story, DON'T LOOK BACK RETARD! Seriously, the ending makes no sense. People will read into it all they want because of that fact. Are you really going to fall for that? I won't.
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I like it how bosses in this game are harder than WoW bosses, at least, you can't win with afking pressing 1-1-1-1-1-1
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anyone can tell the meaning of the game please ? rather just boast about how they can understand the meaning of the game ?
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Awesome! I have to admit "Dragons_scorn" for his idea. Kongregate definitely needs a new category for this kind of game. There are a lot of sad and thoughtful games around here which get lost in the sea of flash games in wrong categories. 5/5
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seeing as games are supposed to be entertaining on some level, i found this terrible. it was boring and meant nothing to me
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Regardless of the artsiness (which is really just a video-game retelling of a classic story), the game has some awesome level design. Terry's a master at designing a level around a simple concept.
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Fillfire you are right...partialy
the history is there but just in half ...
Zene(from where i chose this name) actually revealed the other half of the history that was in Kelyan scrolls...
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I know this story is suppose to be greek mythololgy Ophreus great Bard went to get his wife from the underworld but if he looked back at all she stay inthe under world forever
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I thought games were just a pass time object, now I see they can be pieces of art as well, a truly beautiful game. 5/5
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I don't know what you think abput it (and I probably don't care), but this is one of the greatest games I've ever played. Not flash games, games.