Under rating threshold (hideshow)
This game is pointlessly difficult. A huge part of a fun game is the difficulty ramp. A player should feel as though more progress is possible. This one starts senselessly difficult and gets worse and the problem is that I can't even be bothered to try for the hard badge. What is the point? Maybe if I could get a "life" with each level, or see more of the field so I could plan better, or have some time to get power ups to slow rotation or something, but this game is just difficult and boring. Sorry. 2/5
Under rating threshold (hideshow)
Ok, line's "easy"... Triangle should be medium, square should be hard, pentagon should be impossible and hexagon... well, I'd like to report 206 ppl as hackers
Under rating threshold (hideshow)
It's a difficult game, to be sure, which is why the imprecise controls are unforgivable. It is far too easy to overshoot or undershoot your intended field.
Under rating threshold (hideshow)
Hard badges took around 30-60 minutes. One thing needed for this game is focus: you can't hesitate or spin in the wrong direction. I found it easier to constantly look at the edges of the screen to anticipate correct path, rather than looking at hexagon/arrow in the middle.
Second thing is control/timing, but not much choice than practice to get used to those double spirals after failing dozens of times.
Game gives a bit of a headache.
Under rating threshold (hideshow)
Controls are far too sensitive, and honestly no real driving desire to go any further than about 15 seconds to be honest. I am in no way good at this game, however, it doesn't make me want to try at all. Simplistic games are great, and I really applaud what you tried to do here, and I'm sure there's plenty of people who will really enjoy this game, but it is completely lacking in gameplay depth, even for a retro arcade style game.
Under rating threshold (hideshow)
A couple of tips I can contribute is do not let the colors, how rapid the hexagon reverses directions, or the time limit discourage you. Concentrate your attention to the background, focus on the tile you are currently on and see whether or not an object is closing in on you, if there is simply move to another tile. Do not concern yourself too much about your triangle, the hit box is a lot smaller than that.
Under rating threshold (hideshow)
comparing this 'demo' to super hexagon, super hexagon has better quality, more patterns and levels, more music and more tricks of course. This version is the preview of Super Hexagon , as i say : "This is only the beinning"
Under rating threshold (hideshow)
In 59 seconds .....
(RAGING)**** MOTHER PIECE OF **** GOD DAMN IT!!!
YOU MOTHER ******!!.......
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!!!!
Under rating threshold (hideshow)
While the hard badge seems literally impossible when you start playing this games, it becomes easy once you've played enough and gotten used to it. I play this game almost everyday as soon as I wake up (to help me wake up) and I get to 60 s in 5 attempts, even being sleepy and I must iterate I don't have good reflexes. My only advice is "DON'T GIVE UP!" One of the most simple and one of my top favorite games on kongregate! Excellent music! This game is totally underrated by ragequitters...
Under rating threshold (hideshow)
Finally got the hard badge, after dying twice at 59 secondes.
Tips : 1) Do not think. It may sounds stupid, but if you start to think, you'll forget whether left or right is better.
2) Try to focus on the following "obstacle". Hard, I know, but you'd get mad if you lost at 59 because you didn't see that the exit was on the other side.
3)Mute the music. Two reasons : When you're almost done, the music will scare you, with its accelerated theme. Second reason, restarting again and again will drive you mad, with that electro music in your ears.
4) If you keep losing, quit. Just quit. It will save your computer, believe me.
Oh... And good luck to you.
Patience is the key !
Under rating threshold (hideshow)
Fantastic game! Don't be discourage by the people whining because they aren't good at the game after two seconds of playing. The controls are absolutely fine, they just take some getting used to. I adore fast-paced games like these.
Under rating threshold (hideshow)
It wouldn't be quite as bad if the controls didn't overreact to how long you hold the directions, or if it wasn't slightly laggy.. Idk if that's just me or what, but anything I try to do is about a quarter second late.
Under rating threshold (hideshow)
A game that expects digital precision from an analog control. An analog control that isn't even SMOOTH analog control, but analog control as seen under strobe lights- choppy analog. It's not a game, it's challenging you to learn their arbitrarily stupid game controls- and die anyway
Under rating threshold (hideshow)
The fix isn't even that fricken hard. JUST SNAP THE FRICKEN CURSOR TO A SIDE!!! Don't give me this crappy controls bs and call the game hard.
Under rating threshold (hideshow)
Survived 60 Seconds [Best so far: 59]... I give up :( Not a bad minigame in itself, but let's be honest for a minute here: The only reason it's featured/badged is because Terry Cavanagh made it. There's a reason the rating is in the 3.5s at the moment, it's just a prototype, not a game. Overhype as usual with Mr. Cavanagh.
Under rating threshold (hideshow)
The movement controls aren't so much the problem for me, as the very short reaction times allowed. There's practically no warning that the next opening will be say on the opposite side from where you are...let alone time to get all the way around to it.
Under rating threshold (hideshow)
A lot of times i was just slightly off due to the arrow keys being not entirely accurate, it would be better if there were mouse controls
Under rating threshold (hideshow)
TIP: The best strategy is to stay calm and focus. The moment you get that feeling in your stomach as you approach a new record/level is the hardest because your starting to panic and you make mistakes. Good luck everyone :)
Under rating threshold (hideshow)
Oh cool, a precision rhythm game! ...Oh, it desyncs? Why in the heck would it do that? Golden opportunity to make visual feedback confusing enough to rely on rhythm timing, and you completely missed it. Great job.
Under rating threshold (hideshow)
There's a table in hell with a monitor and keyboard sitting on it beneath a sign that reads "survive five minutes of Hexagon to escape." In more than a millennium, no-one ever has.
Under rating threshold (hideshow)
You don't have to think about the game, you have to go in unconscious mode, and let you brain work out the real path without thinking it.
This game is awsome, its Jedi training.