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the controls for this game are TERRIBLE, and the view needs to be zoomed out by about 25%. How did this game get badges?
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The oversensitivity in this is just maddening. Everything goes so fast you have to move quickly, but then all you do is over shoot it. Then when it starts spinning fully around you..I mean damn..there's 0 margin of error. Its one of those games that is the BS, unfair, brutally kind of hard with no mercy. Plus..I think I'm going to have a seizure to go alone with the terrible controls and bad gameplay. I've never seen a game with a rating of 3.11 get a badge...3.11...it doesn't get much worse.
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The steam version lets you run into the SIDE of block that are already going past you. this one doesnt. Makes this one MUCH harder (and not in the good way)
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It realy is amazing, what your brain is capable off! At first I wasn´t even able to beat 10 seconds, but after some training I start to feel the game. I Improve with every day.
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A solid concept, but all of the difficulty comes from clunky and imprecise controls. That isn't challenge, it's just poor game design. 3/5
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The best way I found to get the hard badge is to zoom in on the game area, it helps to increase your reaction time; made it to 46:44 using this trick
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for people who have already passed the game, a challenge you should do is to clear your score and try to reach lvl 6 in one try.
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I was looking for more badges to level up and saw the hard badge... I was thinking wow this is no problem it's only 60 seconds.... Now that I realize why it's on hard.... I won't give up 'til I get that badge........... FOR ZELDA!
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I wonder how this would play out on a mobile platform with tilt controls... Certainly more fun for the audience than the player, I bet!