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more SP points or lower the cost of the skill points also add like at least a bit more inflation and make more killstreaks
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I agree with GoodGun5. Change the Roulette Table so that it uses like a needle that spins clockwise at a randomized speed, at a random starting position, and the spaces are sized according to rarity. I've been ripped off by getting a small amount of CR or Nothing in general, despite it slowing down and SHOULD BE stopping on the GP.
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This guy did this knife glitch where he was really far away from me and he knifed me. It was only me and him on the server too.
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I was hoping if there is Practice gamemode feature where you can fight with bots but you cannot earn XP, CP and complete W-Task in Practice though.
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The Devs response to the issues created with anti-farming: "you need to play on full server or better - on team gamemodes (there is NO anti-farm measures there) - TFENDER (DEV)"
That's the response to the ridiculous contract changes, making it dumb to even play for contracts? Playing legitimate just isn't working, but... Dev: "Make sure your game is full and don't play in deathmatch."
I'm sorry, I didn't realize we had the ability to summon up people in the map of our choice, like LAKE, or certain maps that we need our contracts in. Also, why should we have to adjust how we want to play legitimately, just to get a contract complete?
Change it back. Who cares if a few people are farming? The rest of us want to play OUR way. I've actually stopped playing because of this crap. When I see FAILED when I'm actually on a roll, getting Rage and Stormkills, I want to throw my mouse through a window.
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There are two things I noted while playing this game.
1. Fall Damage. I know that we aren't supposed to be god-almighty superhumans, but if falling from a 5-foot height is enough to take away 3/4 of one's health, then how is anyone supposed to move quickly?
2. Stairs and ladders. It seems that our walk speed is so fast, that the character gets a little air time, and ends up losing health. Ladders appear to be a one-way trip, which is extremely detrimental to any person trying to move out of the way of mortar-fire and such.
The solution? Implement a decrease in fall damage, make stairs wider and less steep, and take example from Begone. Begone has been able to implement even vertical ladders., and they use a mechanic where the climbers just move up and down. Use that for an example for future ladders.
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Maybe you could make it less P2P based? since payers are twice stronger than non payers in matches [what isnt very fair in other games they're like 20% tougher only].and were forced to have weapons with durability,even although they're already weaker.and those skill reset costs..ugh unbearable, ive just resetted twice,yeh newbies make poor decisions what can i say?maybe what about an option to reset out characters to lv 1 with 4kcr and 110GP back?or give some special little GP or gun reward as for first players.it's beta afterall so were kind of.. beta testers dont you think we deserve some respect and not mercilessly try to perforate last cash from our pockets?-I completely understand you need to earn yourself and upkeep servers,updates,the stuff but anyway..you do know how many great games have been ruined due to greed.
ok! we'll reconsider some of the premium features. you're right - it's beta and we need to balance the game together - developers&players
UPD1: reduced costs of skill reset (in GP & SP)
UPD2: increased the amount of GP added by kreds transactions (by 50%)
ALSO: you can earn a premium gun in daily bonus, on 10-th, 20-th, 30-th level of progress, you can earn GP in contracts and in daily bonus too
AND in nearest future update there will be a system of packages-boxes, where you'll be able to rent some of premium weapons for credits
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this game needs to work on the matches, and what i mean is when i play a bunch of 63 level and up people are on the other team but on my team we are all level 60 and below, this makes the game less fun because its not an even match what-so-ever, these guys could really do alot of people a favor by doing something about this, thanks.
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seems better at this point in time to ignore contracts.... no kills count if you get on any sort of roll...... God help anyone with a multikill assignment
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This game needs a better ladder mechanic. Using ladders in this game is absolutely terrible; you have to jump up each step of the ladder. Seeing how these contractors climb these ladders, especially when you see someone else do it, you have to wonder how it would play out in real life. Not good.
I don't see why you couldn't just copy common ladder mechanics used in other games; this is just God awful.
The game doesn't have to be drastically realistic, but it should at least have a number of realistic mechanics, which also includes lighter weapons on my contractors. Because I don't care how heavy a full sized rifle weighs, if a rifle makes you move that slow, either that weapon would never enter service or you'd be deemed unqualified to be a contractor or even a soldier.
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it would be nice we would get gp by playing and not only by paying maybe 50 for each lvl up or something or achievements
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I love this game, but I have a real problem with the contracts. Not how hard they are, but that they must be done in one day. For example, one of the contracts is to kill 30 with a long shot on the bridge map. The actual contract is not that hard, but completing it in one day is very difficult. The bridge map is not very popular, so it's very possible that you could do 29 long shots and then no one plays on that map for the rest of the day. And gold contracts can take most of a day to complete. This prevent anyone who can only play this game for an hour or a two a day from ever being able to advance far in the contracts, not matter how skilled they may be.
I think that maybe it would be better if you made the contracts harder, like 100 long shots on the bridge map instead of 30, but allow your progress to be saved at the end of the day. I really wish that you could make this change, because to be honest, everyone has a point where they just completely give up on their contracts.
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the knife animation is sort of strange. I hit a guy whos standing still directly in the back and somehow the knife misses him
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It would be nice if there was a medical kill streak or perk. I would really like to see that put into the game. Also ammo boxs or the ability to pick up enemy's ammo if it is the same ammo for your own gun. I hate running out of ammo on my verersk and being forced to use my pistol to then ending up having no ammo left at all.
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Contract wars is a great game.Most guns are okay.Btw Dont quote me on that,i know some are op.But all guns can be bought without wasting in money.How you ask?By doing contracts.Most contracts give you some gp.So you can always save up those gp,and get that favorite gp gun of yours.
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If we make the roulette wheel chance comparable to the size of the space... we wouldn't be able to see anything but "Nothing" and CR.
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Nice game but you should improve a bitthe graphics and one thing,by curiosity, when will the sprinting system will be put ?
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It is very refreshing to see such a high-quality 3D-FPS in a browser. The visuals are ( at this point in time ) stellar and the gameplay/sounds are smooth in comparison to a lot of the downloadable competition at this time. While I don't like having to unlock my grenade(s) through the skill system I have to admit the system itself is very nice. I'm looking forward to being an active part of this community and enjoying ( with thanks ) the work of the developers.
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1.) Make it easier to unlock the W-task for weapons instead of making it like 500 longshots just so people have to keep playing this game for hours on end.
2.)Make it easier to get GP so this doesn't become more of a pay to win game.
3.)There should be a way to increase fire rate of guns or improve accuracy without getting a new sight.
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Chuck, there's a reason the w-tasks aren't shown, they're supposed to be hard to complete and very rewarding to have. But, if you do want to see the w-tasks of gp weapons, I believe the thread for that is still alive.
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TO ALL YOU GUYS SAYING ADD SPRINTING YOU ARE ALWAYS SPRINTING! SHIFT IS WALKING SO STOP SAYING "PLZ ADD SPRINTING PLZ PLZ PLZ"