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Finally!!! got the hard badge, not sure if i got lucky but i beat level 40 within 10 tries, its all about rhythm, If you mess up at any time just restart
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After lots of deaths and, actually, completeing the last level, I forgot about all problems with the game. I realized the huge importance of level design - it can turn any game to enjoyable experience, even when controls are clunky like here. Not every level is good here, but I don't regret I completed everything and got the perfect level at the end. I really enjoyed that one. 5/5
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Comments made me think lvl 40 was really hard, i made it in 4th attempt.
What i did was actually bounce into stuff real hard, it slows you down completely and you can make some jump more easily.
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Box clever level pack: This sounds like an intelligent game. Ah with fancy monocles and hats and stick the character looks sophisticated. Level solution: Stand on tower, topple it while jumping off. Or just fall right and avoid the spikes on the right you see the last second. Why is this called clever again?
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Shitty sticky controls + bad physics (blocks behaves randomly, sometimes jumping carries momentum sometimes it doesnt) and timer (rising lava) makes this game a very subpar experience. Not very fun and I love platforming. 2 stars.
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If you create a game that it's necessary to the player to see the walkthrough to earn the easy badge, it's not a good game.
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130k people got the easy badge. 8k people got the hard badge, so 122k people don't have enough patience. Including me :P
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level 40 ok, hmm missing one second, missing one second, 10th try, missing one second, 50th try missing 1 second still at the same place wtf?
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Honestly though, the rising lava levels annoy me. Because this game is such a great platformer I would much rather enjoy the levels and the platforming and puzzles than play have to get a "perfect run" with no errors to beat a level
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I'm using a laptop and I beat levels 1-40 fine. Skipped 37/38. The last level requires you to understand the physics to maximize your speed.
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For those of you having difficulty with level 18, the best way to go about it is to immediately drop the platform to your right, below the first enemy coming at you. This will cause enemies to fall rather than kill you. Next, drop the spiky block that was right above that and the spiky block to the right of that one. Making the jump is not difficult. Then all you have to do is run on top of the spiked blocks, dropping them on enemies as you go.
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why does it randomly just force you to jump sometimes when you dont even jump? i cant do level 18 because of this. 2/5
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and another hard badge for me. Level 40 is bad, realy bad, if you play it the first time you get so many "Goals" ended into deaths, but after seeing the first 2 impossible Goals i was sure you must do the Level till the end
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It has promise but it is so trial and error. So many timed parts and so many long levels where you have to restart over and over. It is just not as fluid as most difficult puzzle games. It is not bad but neither is it impressive. 2/5