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It would be nice if the flammable pumpkins waited for us to make our first click before they started their burn timer!
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Can you go ahead and end the level if the only pumpkins on the screen are on fire? It's annoying to wait 5 seconds while nothing is happening.
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I would LOVE if the flaming pumpkins would just burn out when there are only that kind left! I hate to wait 8 seconds for nothing...
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I love this series very much, and the addition of flammable pumpkins adds a neat little dynamic not present in previous games. Good job Gaz, crossing my fingers it gets badges..
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The flame coming off of the burning pumpkins should change depending upon the gravity acting upon them. Example: Pumpkins that fly left should have fire coming out of them to the right of the screen.
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It was kinda easy, I got through 14 of them at par on the first try. Great game, though I like the original Red Remover better. 4/5
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It's (sadly) a lot easier than Red Remover... Easy at the point that even paring every lvl isn't worth a hard badge. :(
Black / Fire pumpkins are a great addition. You should make a Pumpkins 1 and 2 reunition with some harder lvl.
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Would have been nice if all levels could be completed under par but some of them (Par 1 levels for example) can only be completed on or over par.
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The 8 second burning is slightly too long for me. I know this message is going to get minus'ed but if you do the math, most of the time playing this was for waiting for the last pumpkin to burn.
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Like @ManWithChicken says, the badge doesn't say how well you have to do, so I could just click every pumpkin I see (except for the black ones) and be done with this game in 5 minutes. *45 minutes later* "OK, do it again; I have 10 levels under par so far, I can get this one under par too! Must. Get. Under pars."
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Hmm...doesn't require very much skill, and I actually liked the Red Remover one better, though I still will rate it 4/5, great.
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Nice game, but the user interface needs work. Keyboard shortcuts for things like pause, reset, and lvl select, and "continue" should go to the next level, not the level select screen.