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Here's the secret. Lose the first level about 50 times. Then upgrade going into subsequent levels. You get points for losing.
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It's pointless getting the stronger tanks as you dont need them with a swarm. Upgrade attack speed or range of stronger tanks more to make them worthwhile.
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The unit limit should be stated explicitly. If we can only have a hundred tanks on the board, then it's at least good to know when to use something more powerful than a gun.
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It is a rework of classic "capture galaxy" game on tank battlefield. Not very balanced game, besides the AI is too dumb.
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Controls are bad (Capture base only one???), unit overflow causes wasted money, can't send units to attack enemy units/form line of defence, the funny units (all except gun) are useless => 2/5. sad, could have been a very good game but due to lack of idunnologic bad. really bad
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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pro tip
upgrade the basic units and money gen along with the production speed
then only make basic units they are op in numbers that you can create easy
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This game defiantly needs some work. The fact the game gets overloaded so quickly that its not funny. Please get a beta tester to point all the areas that are going wrong.
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Well, this games is really good but it's really unfair on this level (i forgot what level) i only end up with one base and enemies get like, 4 bases and i think i could'nt beat that level. And i also wish you can make tanks go to a spot instead of just enemies and bases
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Potentially a monster hit if done right, but the Ultimate xxx series doesn't lend itself well to this kind of mod. There's little point in building the awesome Teslas when you A) Can't tell the tanks apart B) Can't select unit groups or types and C) They're worth just the same as a basic gun tank against enemy base defence (i.e. 1 point) even though they cost 7 times as much. As it is, as SteelMike said, upgrade Regen, Build Speed and Gun, then rush everything. Given the ability to position units and select groups or types of units, this would be a 5/5 and favourited, but as it is it's more of an Ultimate Army 3.
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base capture tank point should vary with tank strenth now gun =1 tesla =1
you should be able to move and station guns on the map
more upgrades, more specs damage/range stats
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Fun game, lots of potential. The AI is really slow off the starting gun tho -- I can have 3 bases taken before they even move. And I haven't used the other units yet -- swarming seems too effective.
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Should be able to send units to one of your camps for defense. Game/movement should pause while youre in the build screen. And as others have said... shouldnt require all black bases to win, units shouldnt head back to "home base" after conquering a town.
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Gameplay mechanics are messed up. Takes 1 tank to reduce base defense by 1, no matter how expensive the tank is. The only strategy is to go with the fastest, cheapest tanks.
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in theory good game, but at the last levels it just becomes a lag battle to see who can produce the most tanks and take over the most bases when your tanks don't even produce 100% of the time yet take resources...i was producing gun tanks for swarm attacks and the progress bar would light up 5 or 6 times before it finally produced a tank and as a result the enemy which was producing tanks much more quickly than i was, was able to force me into a stalemate as we traded bases back and forth, after about 30 minutes of this, i said screw it and quit the game
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Crap game is crap and a waste of my time.
The ending was very disappointing and the levels were easy to beat but dragged out for ages.
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tell me why it is that after i've destroyed my opposition i have to go around capturing the other bases........ i've already won
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1. should be able to send tanks to a location, not just attack
2. tanks shouldn't turn around and go home after conquering a base
3. it's almost impossible to select a group of tanks near the edge, if your mouse goes off screen the selection doesn't work
4. different tank models are unexplained and superfluous
5. too easy overall