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Ignore my previous post: The first map I spawned on (after hitting "new game" had trees in front of the initial unupgraded drop zone. I can drive through a circus, a casino, a bank, a school, but not a tree or a boulder... Game logic FTW. Once I figured out I can blow up the trees, this game became a whole lot simpler and much more addictive. 5/5.
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Just upgraded flash player, and now I can't get the truck to move AT ALL!! I was able to do that before the update; What the heck happened?
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You should've made it so we can extend the drop zone more and more because sites get to far away to make a second run.
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My town makes so much money i can actually mine until the gold BOOM without selling the gold i had previously mined which means i get SHED loads of money!
Wish i could do this i real life, damn!
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"So, lets just upgrade our truck for tens of thousands of dollars so that it can hold more stuff and be better." "Why not just get another truck" "Because... um... SHUT UP that's why."
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Great game, is there an easy way to destroy trees (faster than blowing them up) as gold gets easily out of reach in them
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so I just built a school can imagine a kid saying to the teacher "can we see a maniac collect gold and drive over peoples tents and houses". BTW great game and 5stars plus favorite.
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amazing game! if u guys plan on a sequel, the only things i would add was, a better settlement x mining like have the buildings actually more involved in the skills avaliable to be bought, fo example, the explosives evolution, being researched in the hardware store, or being able to setup a road for the drop zones, also, it would be nice to have diferent types of trucks, or even being able to gather a group of them, and finally i think givingus the ability to see the wood signs for each explosive would be nice( even if its a evolution)
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I'd love to see a sequel to this game with improvements to explosives and vehicle. I kept expecting to see an area affect from the larger munitions, particularly the plastique and nukes. And an improved ore magnet, and/or a 'cherry picker' crane on the vehicle would improve ore collection/lessen frustration over 'lost' ores. Great game regardless. 5/5 :)
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I think that there should be a thing you could buy for maybe... 40000? To make all areas your HQ and pick your spawn so you can get all your stuff in one area
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Well, it was fun, but...
It should be called Chelyabinsk Town or something. With 15 nukes going off every day, sometimes only a block away, some 100 or 200 kg rocks flying 3/4 of the town and so on the buildings and citizens have to VERY sturdy not to be killed almost instantly. Oh, and I guess they don't need electricity, at least not for illuminating... ;)
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i cannot move the cart! it says i can move cart with wasd arrows or click mouse doesnt work! so basically i have to explode only near my cart! or wtf game is it?! bug?!
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Best way to grind ore is to spam explosives in an open lower corner. The ore will bounce from the "walls" and it will be easier to pick.
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bored to death at 38%, quitting...3/5 for music and artwork, needs more work on the motivation side, explanation of different explosives, and a corrective mechanism for undue damage to nature as well as mining near the townsfolk.
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I nuke the dead center of town with 7 atomic bombs and the next day, population goes up by 19. Those are some kind of tolerant people.
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So I get this thing called a "vault." Now apparently I can't just sell all of my gold whenever I want... being smart is hard.