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You should really have a restart button, cause every time i kill a civie or have one of my guys die, i have to go to the menu and reload the level again.
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You can use the spy to 'distract' helicopters and other enemies (they will face your spy if they 'notice' her), then shoot your enemies from the other side. ;)
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for those of you that find it hard to get 3 medals on each level heres a tip. Get a spy and use her first, gather all the civilians and vips you can before sending in the infantry.
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Interesting to note that if you leave the spy to distract the helicopters, nobody will notice you shooting from behind.
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First thing, I love this game, it's just plain fun ...BUT, My god. Level 16 is a damn nightmare. The hugest flaw of this game, is how easy it is to kill civ's, I mean they're constantly next to the baddies or on top buildings and every damn time i knock over the whole building while trying to take out the baddies or AA guns. And once that happens, you have to start over and the load time is terrible..I mean it's not that long..but with how many times you have to restart...it really adds up. It's just so hard to NOT kill the civs because they're in the way or on top of things you are going to inevitebly destroy. The helicopter would work, but even then, you end up hitting some barrel and it explodes. or break a chunk of building off and a civ still dies. This game is awesome, but this is a serious flaw that is frustrating me to no end
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a good overall concept, but i really really HATE how i have to wait all the time for a level to reload, especially if something other than me killed a civilian AGAIN in the first 10 seconds... for later levels i need several restarts for a perfect run, which just costs way too much time and with that much fun...
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So, a few bugs: trouble moving in any direction. I played up to at least level 9 and then left the game. When I came abck to the game, the slot that I made, was/is gone. Instead of an "Abort" button that leads back to the briefing, it should be a "Retry level" button where you "Auto-return" to the beginning of the level and start over.
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If spies really can't be seen until 2 feet away when they're wearing all black in an ice cream parlor, i like your reasoning.
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i think in city siege 3 *wink, wink* there should be a sniper unit who had high damage and the bullets dont sink as much but a long reload
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I have an idea. Give the spy a knife, or a short-range pistol. If you shoot with pistol, you're detected for a short time. Also reduce see range of baddies from full 360 degrees to about 135 deegres. It could be more realistic, and also if i go to red detection zone behind a baddie, nothing happens. So reducing their see will also improve preformance, not only make this more fair.
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This really needs a reset button for levels so we don't have to keep reloading. This is why I don't rescue hostages if I have a choice.
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The only thing that irritates me about this game is the fact that you have to completely start from the selection screen if you have to restart.
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This is just a thought: What if, following accidental civilian casualties, nearby civilians were to look visibly concerned?
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Enemy: "Okay men, we're going to take over the beach. But because we're real gentlemen, don't destroy anything." Me: "Okay men, because we now have clearance to use weapons in a public space, bomb everything. But save the civilians; I want medals for bombing everything."
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Interesting game, definitely fun, and easy to beat everything, I literally got up to mission 14 with just the rifleman and a spy. The only other unit I bought was the artillery so I could make taking out helicopters easier. Big game blunder for me is the horrible aiming system, and misleading text. The "long range" missiles don't have a longer range, I could kill helicopters and units from off the main screen with the rifleman with no fear of blowing myself up with the ridiculous range of missile damage. But that leads to another issue, most, if not all enemies have perfect pinpoint accuracy and will hit you unless you are moving, this makes aiming where you try to stay out of radar a pain because upon moving it centers back on your character, and if you stop moving, it starts to move the screen again. It's an infuriatingly stupid system. Almost as bad as the whole riflemen are better than missile launcher units because you can be aiming off screen with no fear of blowing myself up.
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Alright men, here's the plan: save everyone and then blow up everything. And this time in that order! God the taxpayers must hate us.
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"sir we have found a spy ,should I destroy her""no just aim your gun at her until she gets within two feet""but sir why not shoot her"" BECAUSE SHE'S A SPY IDIOT, WE DON'T KNOW SHE'S THERE"the privet slowly walks away muttering "but ... bbut ...but...bbut"
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If you are wondering, then yes, I did just sneak a helicopter up right behind you and shoot you point blank in the head.
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Anyone else think that the briefing man is lie-ing to us? Because, we "save" civilians by.... running into them with a car... and I don't know if everyone's starting character is the same. but mine is "Badman"........ I think we are helping the bad guys... it's pokemon all over again =D
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great game, though the music is glitching on me where it is starting a new song every second after I finish a level and muting only resets it to starting all over again and doesn't actually shut the music off.
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The easiest way to gain stars is to keep redoing Baddie Bunker 1. It's seven stars and it loads quicker and it's retartedly easy.