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I'd like to see some more unit types like perhaps a sniper or flamethrower. Overall a pretty fun game, although I would like to have levels thrown in here or there where there are no VIPs or civilians and I can just go crazy.
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I gotta say, they made it too much fun to fly around with the helicopter and destroy everything instead of doing the objective. =D
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i have to say... when i first got the tank, the first thing i did was run in and blow everything up. this resulted in me losing all my money :D
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"Woah dude, lookit that bazooka flying towards us in semi-slow motion." "Woah man, you're right. Should we...Should we do anything?." "Nah, lets just not turn around, maybe he'll go away."
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the game seemed very hard until I accidentally shot a guy through a civilian and learned that they can't be hurt by you. the game became a lot easier after that.
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NEEDS DESTRUCTION LEVELS all these powerfull weapons are kinda redundant to the objective of not killing civilions..plus a different upgrade system like you can choose to upgrade the firepower with different guns and mobillity and health and its cosmetic like if you upgrade mobility for a tank will have different tracks or something..
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Civilian: Mayor, i wonder if maybe we should have let the baddies take over the city and not hire these buildings destroying, civilians mass murdering, vips ignoring guys that have virualy no money since you let them buy that Heli.
Mayor: hmmm... nah...
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"Hey, I hear bomb noises!" "Don't worry about it, our bazooka guys are taking target practice." "I hear screams!" "It's probably the other men singing out with their horrible voices at the top of their lungs..." "Oh my gosh, the guy behind me's dead!" "Don't worry...just keep a look out for the enemy. It's not like they can shoot us from behind."
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wow, this is the only game that has mad me yell, " MAJOR PAUL!!!!" as an entire building exploded and collapsed, killing the entire enemy team and my greatest unit, what a hero.
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Great engine, fun gameplay...but there are some shortcomings in the level design and a few of the basic mechanics. Because it's basically a tactical game requiring careful shots, having all these powerful and expensive weapons is kind of silly. The penalty for failure is an interesting design choice but ultimately works against the player's enjoyment. Zero'ing out would be much better than a hit to your bankroll. (The end result is grinding levels for cash.) Too many of the levels are similar and many of them can be "solved" using the same formula, (helicopter then mop up with commando). Having the last baddie killed to trigger the end of the level is inconvenient though I can understand the "challenge" the designer was going for. I'd like to see the game improved with better "puzzles" and levels where the heavy weapons were actually useful, (or even necessary).
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why is a vip standing on the roller coaster tracks? At the very least, this proves my theory: only idiots are important.
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These baddies have the backs to you! All of them! And their standing still! And They don't notice when their friend cry out in pain and keel over!
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Not entirely sure how some of the shrapnel works - nothing quite like losing a 50k helicopter on its first mission because a piece of building was launched into the air.
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Rifleman:Captain, there were 28 civilian casualties.
Captain:Oh just pay the families compensation and lets get on with more widespread death and property damage.
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there is one major but fixable problam the lak of a minimap. how are you suposed to plan your asult without a map, otherwise, you need to memorisethe map
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enemy vehicles would be nice so that bazookas will have a purpose instead of increasing the compensation. a level maker would be nice and levels without civilians and VIPs so that we can go crazy and stuff. 5/5 favorite
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For those who want to, the easiest way to grind for cash is the third training mission. Just make sure you hit the explosives at the end for the combo bonus, you'll get about 5000 every time, and it takes less than 30 seconds. +1 to keep visible.
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Like the game or not, I turned up the music, the metal is epic. Why does the interlude number sound so familiar? Who is the band?
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Amazing game, but it's kind of easy. There's very little need to buy any other class if you just keep upgrading the Rifleman.