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Boneless

Apr. 06, 2010

Under rating threshold (show) Some of the things that kill you are just annoying gotchas. Oh, that particular pattern of grass is deadly?

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thehappyeater

Apr. 06, 2010

Under rating threshold (show) And btw: what is the purpose of the chests and the blue dots? Will it be explained when one advances further?

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thehappyeater

Apr. 06, 2010

Under rating threshold (show) I like the game, although it is a little too hard for me, which is fine. I figured out how the worm level should work (fake jump) but I can't coordinate it right. So it's my fault and not the one of the game. :)

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Zarincos

Apr. 06, 2010

Under rating threshold (show) This game needs to learn the difference between hard and frustrating. Hard is when something requires good timing and a grasp of what's going on. Frustrating is (example from in-game) jumping off of a trampoline trying to make a gap in a wall that is only slightly bigger than yourself lined with spikes that kill you when you touch even the non-pointy bits of them. could be 4/5 or 5/5 if quick restart and toning down some of the ridiculous parts were put in.

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kirin

Apr. 06, 2010

Under rating threshold (show) not a bad game :), bit hard to tell that the spikes are spikes though

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Rallil

Apr. 06, 2010

Under rating threshold (show) hard indeed :D point of being annoyed: lvl26 here, as well.

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TimeBlog

Apr. 06, 2010

Under rating threshold (show) To pass the worm level, you have to fake it out; jump over the pit, then go back onto the land. With precise timing, you can get back over before it returns :)

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TheNinjake

Apr. 06, 2010

Under rating threshold (show) how do you pass the worm level?!

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Dedwynde

Apr. 06, 2010

Under rating threshold (show) another lame platformer, premise is ok tho.

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Mr_Ozzy

Apr. 06, 2010

Under rating threshold (show) Gets very hard. Need to move with perfect precision to make it through. I got to level 26, and it started getting annoying. 4/5.

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TimeBlog

Apr. 06, 2010

Under rating threshold (show) @resterman: if you press R to return to the level select and then press the level you were on (different color text) you can start the level again in less than 2 seconds :) For those of you who find the levels very difficult, I understand and I actually created the game with the idea that I want it to be very difficult and that very few people would be able to make it all the way through without persistence. Thanks for the comments!

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SaphiresFlame

Apr. 06, 2010

Under rating threshold (show) If he's already dead, than how can he die again?

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emf5100

Apr. 06, 2010

Under rating threshold (show) Not bad, but the controls feel kind of slippery. Pretty good overall though.

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resterman

Apr. 06, 2010

Under rating threshold (show) The game is nothing special... There is a 'story' which goes with a platform game... As I said before, nothing special. It's entertaining and challenging so, I'll give to it 4/5. You should create a 'restart level' button. Something like the space bar because waiting 2 seconds (I know, maybe you read this and say "2 seconds?") makes the game an annoying one. And pressing the space bar to restart could speed up it.

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alabama2561990

Apr. 06, 2010

Under rating threshold (show) nice game 4/5

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BetaWolf47

Apr. 06, 2010

Under rating threshold (show) I love how the game automatically pauses if the flash window loses focus. That was a nice, convenient touch!

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superuber27

Apr. 06, 2010

Under rating threshold (show) the game is great but the tedious and very challenging levels drag it down. 4/5

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PlatypusMan

Apr. 06, 2010

Under rating threshold (show) I wish there were more games like this especially with this art style.

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Guo9810

Apr. 06, 2010

Under rating threshold (show) 5/5 + faved

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Guo9810

Apr. 06, 2010

Under rating threshold (show) Great game!

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Qwubs

Apr. 06, 2010

Under rating threshold (show) Awesome.

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DeadIsland

Apr. 06, 2010

Under rating threshold (show) very good game, nicely done 5/5

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TimeBlog

Apr. 06, 2010

Under rating threshold (show) @Dommelsch: I spent a whole day playing through all the levels at one point to make sure all of the levels progressed reasonably, I'm glad it's paid off :) @Irasfel: I'm glad you liked the style, and I'm sorry it's not quite your style of game. I have heard that it's a bit sensitive, but the gameplay is quite tentative with timing that the effort to slow it would be a bit much. Thanks for the comments!

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Dommelsch

Apr. 06, 2010

Under rating threshold (show) Having trouble with level 20 myself ;) Nice, clean concept. Always like these 'old-style' pixel platformers. Difficulty rises nicely as you go. Good job Timeblog.

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Irasfel

Apr. 06, 2010

Under rating threshold (show) Well done! Not quite my personal thing, as I'm not the best platformer ever by any means. But I can still appreciate this a lot. Very clean style, readily understandable what's going on quickly, and some really fiendish "gotchas" to deal with. My one complaint here is that the controls almost feel TOO sensitive to me. But that is I repeat extremely minor, and quite possibly just a matter of taste. Good game!

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TimeBlog

Apr. 06, 2010

Under rating threshold (show) @gentryman: yep, how to beat it will come to you eventually ;) thanks for all the comments, guys!

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gentryman

Apr. 06, 2010

Under rating threshold (show) Are you meant to be able to beat the giant worm level?

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noSleepinTernets

Apr. 06, 2010

Under rating threshold (show) very nice :)

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suburbanpsyco6

Apr. 06, 2010

Under rating threshold (show) Great Job!

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Broxter

Apr. 06, 2010

Under rating threshold (show) I enjoyed this game a lot. The gameplay is smooth and the presentation is admirable. My favourite thing about the game is its variety in regards to enemies and the clever (and challenging) level design that keeps the game going and stops it from going dry. The graphics are pretty well pixelled too. I suggest anyone who likes adventure platform games to give this a go!

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