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If you're here for the "Badge of the Day," it took me until level 12 to beat the Turtle. And then I ended up having to spam magic at him. See if you can do better!
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I've beaten the last level dozens of times, refreshed the page a couple of times, but still, no hard badge awarded -.- even beaten every single mode in every single level, except survival... what else must i do?!
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Apparently my old level 50 save game from a long time ago is bugged and only the last 2 spells are available, and it won't award any badges either.
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This is amazing. I've always loved this style of RTS, and your design gives it a freshness without losing any of the fun. Very well done!
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if you cant get badge, what i did was reload and redo the stage and that worked. If it doesnt work for you then im sorry i dont know what else to do.
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Possible glitch: Beat a level but at the same time destroyed the last enemy building with lightning. Victory screen came up but then it got stuck on that page.
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I can't use the skills? I click on a skill I want to upgrade and I'm the required level with the required amount of skill points but nothing happens.. Can anyone help with this problem?
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fun game. skills always seem difficult for me to use since it's kinda hard to see the cost. Other than that, I love how fun and easy it is to play.
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Pretty fun, buy easy! You can use the multipliers to level up quickly and max out speed, agility, attack and defense. Game's pretty much over after that -- you can just shock and awe everything. It literally takes less than 30 seconds to beat almost any level.
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It's a good game, but I find it vexing that spells are incapable of destroying buildings/ bosses. There's nothing worse than having an octopus with all its limbs at 0 health and being defeated because your soldiers can't reach it. 4/5.
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The dinosaur head level, 6th or so, is a good spot to level. Its pretty easy and quick, and once you unlock Blind + Sudden Death + No Magic its worth 15k+ xp
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Nice game 5/5 once speed, agility attack and defence are upgrade pretty easy to finish. Just take 2 or 3 building and attack the enemy straight on most maps are done before all buildings are used no use for magic or towers, they are for fun.
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I enjoyed this game. the strategy is what makes it for me. I found that the extra modes where fun as well. Keep up the good work
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The ultimate Strategy: KILL IT WITH FIRE!
Every level, not a question of whether I'll win or lose, but instead the question of "how many fireballs will I have to drop to win this one?"
So in short, the game needs balancing, but it's hyper complex so that goes with ti, Complements. I feel like the directing system could be more intuitive though.
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There doesn't actually seem to be anything balancing the game. Since computer players can instantly control units, where we are exceptionally limited by a mouse-drag concept, I don't actually see anything that particularly benefits the human player.
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I really hate games that never mute completely. Oh sure, you can mute the ambiance, the music, the in-game sound, but not the in-between rounds sounds? C'mon. Took forever to reach to controls. No start screen mute. For all the effort you put in to everything else, these seem like very simple things to include. On top of that, it's a game we have all already played with a new skin pasted on it. The new skin is cute and the magic feature mixes it up a little bit. But, I am a no sound player and just hate non-muting games.
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It sounds like they're saying "Thermopylae!!" .. cute game. I didn't notice the arrows at the very top of the skills at first, so I was confused as to why I had the requirements but when I clicked on the picture it did not spend the skill points. That player-made blunder is gone and now I can play much better ^_^ 5/5
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Ugh, first facebook, and now Kong players are posing comments with terrible grammar and spelling, with the desire for people to "click plus."
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Got to final level, badly written Flash got slower and slower. When I refreshed the page ... this game WILL NOT LOAD AT ALL any more. Gray screen always instead. 1/5 for terrible code
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it really grinds me gears when on sudden death mode the enemy takes their base back for a nano second. they regain their base quicker than a blink of an eye. and most of the time, i don't even take the base and it still counts as a retrieval.