Under rating threshold (hideshow)
I like the game but I'll still stop playing it, because every time I open (or have to re-open, because of a crash), I have to mute the music (which was off when I closed the browser or it crashed). Buhbye.
Under rating threshold (hideshow)
"Sir! according to our archers enemies are getting closer to the base and their marching this this road!." "Well that's good to know soldier!...SEND ALL OUR FORCES!!!and were going to the left side."AND BOOM!!! YOU LOSE...
Under rating threshold (hideshow)
this game is amazing but if they open all the men thats will be wonderful and the zompies are very week and thats what bad on the game i wish they make the zombies are more little strong
Under rating threshold (hideshow)
Archers: - Oh the enemies is at the corner, I can't see anything, better go near and get some melee combat with my bow
Under rating threshold (hideshow)
*clicked attack on a squad, archer killed the 1st enemy: "That should solve the problem, better not worry about other enemies in that squad and shoot that building". Best AI ever
Under rating threshold (hideshow)
This game is ridiculous. It is NOT Necronator if you aren't zombies,(don't say it.) All the time. The controls are frustrating and glitchy, and they gameplay is ridiculously hard because of it.
Under rating threshold (hideshow)
Seriously, why can't you update this game? It's been around 3 years and we still got no Mahajapit. Besides, the bugs are still present.
Under rating threshold (hideshow)
Hard mode isn't hard because the enemy is more powerful.
It's hard because my units become a bunch of retards who are running around in circles ignoring my commands as well as the enemy's units who are hitting my castle just next to them!
Under rating threshold (hideshow)
I like the idea behind the game, but I don't like the way it was done here. There's constant grammatical errors, the unit controls are god-awful, and there's rarely any real explanation for what a specific unit does. The only way you would have known that zombies create more zombies would have been to play previous infectionator games, for example. I can get past the shoddy unit controls, but again, that's not the only issue. It's still very fun to play, though. Once more; The idea is great, but the way it was perceived is not.
Under rating threshold (hideshow)
I like it but the problem is the gold income at the start is to low and there is a boss at the end of the first area which is so frustrating.
I still like it though
Under rating threshold (hideshow)
This game is amazing and I love playing it, but there are a few things that could make the game better OR could implemented in the third installment should the developers choose to make it. #1. Better unit control as everyone has said before. Let us chain together commands like the Sims and have my troops not just rush to an objective and actually defend themselves on the way there. You know what I'm talking about, when you tell them to do something and they just run over there while taking arrows like a squad of pincushions, not even caring if they die or not. Please, give my troops common sense. #2. Maybe every race should have there own unique squads? It's just an idea, but I feel like it's normal that Humans and the Undead use horses (Come on, scary Demon on a dark horse with a battle ax? That's bad-ass.), but a Dragon using a horse seems...strange...but I guess that just boils down to my personal preference, but still is something that could be cool.