Under rating threshold (hideshow)
This game is nice and all, but it's pretty much already been done before.... by them. It's just necronator mixed with the pixel style of infectonator. I do enjoy the fact that there was a slight spin with them being a more modern form of war instead of a magical aspect, but It doesn't earn too many points for originality in my book.
Under rating threshold (hideshow)
Needs to be less like Necronator 2 and more like Necronator 1. -.-
Also, please make Upgreades with Gold like Necronator, instead of those ... "medals".
Under rating threshold (hideshow)
umm...game loaded and i cant play? theres nothing on the screen i deleted my history and such to load again and no game happening? O.o this sucks. :(
Under rating threshold (hideshow)
The game has some pretty annoying bugs. In some of the stages, the only way to win is to direct a squad over to the door that's letting out enemies. You can tell them and tell them and tell them to move on the door, but they just wont. They dance around doing everything BUT what you told them.
Under rating threshold (hideshow)
i always build some basics troops to buy time while i amass an army of snipers or that german guy then go on unstoppable rampage
Under rating threshold (hideshow)
This is virtually the same as another game I've played just with different graphics... I didn't like the AI and control of units on that one and it hasn't been fixed this time... Very little strategy involved in this game at all..
Under rating threshold (hideshow)
"If you feel that's too mainstream, you can always turn the auto mode off" Good to know this game caters to hipsters...
Under rating threshold (hideshow)
Panzergrenadier attack speed doesn't fully show at lvl 3. It cuts off at "107x0.". I kinda doubt that the third upgrade involved an increase in attack speed but it would be nice to be able to see it.
Under rating threshold (hideshow)
So... the Nazi's turned the tide of war by plugging all their stuff into a gyroscope? And holy crap. I enter the first mission expecting everything to have the same old timey 16bit asthetic only to be greeted by a fully drawn busty Aryan Anime Chick..........SWEET!
Under rating threshold (hideshow)
I find it really annoying that my units tend to run in circles rather than fight, while the computer has none of those issues.
Under rating threshold (hideshow)
I have yet to be able to play this game, because every time I try, instead of the game loading when I come to this page, it remains a black screen.
Under rating threshold (hideshow)
I understand that developers need to make money, really I do, but the fact is, that for games like this, I'm not willing to pay extra just to unlock some units! You should make the premium content offer an addiitional campaign option or something. But yeah, seeing my techs blocked didn't make me want to purchase the full version, it just irritated me! Other than that, great game, if you had done things slightly different with the premium content this would be 5/5, but unfortunately I can only give a 4/5
Under rating threshold (hideshow)
EXTREMELY lacking in actual control over units. They basically ignore commands 75% of the time, even with auto move off. What is the point of individual unit control if they are just going to STAND THERE most of the time? 3/5 Beta test your sh!t.
Under rating threshold (hideshow)
i think it's a nice game, though flawed... 1. there must be a way to improve the training time and/or have multiple recruitment-options. I'm not even halfway through the game and I'm struggling to get past an easy level. By the time i recruited 4 of the lowest squads, they're attacking with 2 mechs en 3-4 squads which makes it impossible. 2. Another issue, is the AI of your squads. When "Automove" is on, they seem to randomly choose a direction. On one level, you start in the middle with an enemy base at either side. The first 4 squads move to the left, the next one move to right... When you're controlling the squads, they very often ignore you. When you want them to attack a building, they attack enemies and vice versa. when you want them to move forwards and engage the enemy, they turn around and start attacking something else. again, it's a nice game, but needs some fixing. just my 2 cents...