Comments for Minotaur II

avatar for CluelessWonder
CluelessWonder

Jan. 13, 2009

Under rating threshold (show) Not bad, I kinda like it. However, I have a few questions: 1. Where is the indestructible weapon? Currently I am buying out entire towns of gladiuses/weapons just to make it through a dungeon w/o running out of weapons. It takes me 4-8 gladiuses to clear a dungeon. 2. Why if a dungeon is filled with 'lesser monsters' and a Harpy/Satyr/etc. do these 'lesser monsters' average 4-6 per hit on me, while the dungeon boss does 1 per hit on me? For the record that was with full sacred armor and 64 Def. 3. Zeus tells me to help kill the Chimera to receive a sacred item, but by the time I do, I have the 5 *already* from elsewhere, and get a mere 500gold. Er, what? 4. Are there any clues ingame to the Sphinx's riddle? 5. I have (and am wearing) all the sacred armor, yet am still not allowed inside the Minotaur's cave. I have also defeated 7 of the 8 Monsters in the 8 dungeons, and the Sphinx's dungeon is clear except for the Sphinx. What do I need to do to enter the Minotaur's cave?

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avatar for TOGgames
TOGgames

Jan. 13, 2009

Under rating threshold (show) @Faux: Torches are used by being put in the offhand (where the shield goes). Equip the bow and press the direction of the enemy to fire arrows at it.

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avatar for Rosomack
Rosomack

Jan. 13, 2009

Under rating threshold (show) Nethack is so much better than this. Nice effort though. Keep up the good work!

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avatar for Faux4761
Faux4761

Jan. 13, 2009

Under rating threshold (show) also how do I use projectiles?

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avatar for Faux4761
Faux4761

Jan. 13, 2009

Under rating threshold (show) How do I use torches? Is there a way to pause a turn in combat without moving?

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avatar for ForeverSeth
ForeverSeth

Jan. 13, 2009

Under rating threshold (show) I've always loved these types of games. This one is no different, even with it's flaws I had fun playing it. My suggestion is to put in a way to examine items and objects. It wouldn't even have to tell you what the stats of the item or enemy was, just what it was. More than once I had no idea what I was looking at bought a piece of armour thinking it belongs in a different slot than it actually did.

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avatar for RetroTV
RetroTV

Jan. 12, 2009

Under rating threshold (show) I love how ignorant some people are. Barnec: The spinx thing is modeled on an old story. :)

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avatar for TOGgames
TOGgames

Jan. 12, 2009

Under rating threshold (show) Its not lag, that's the way you moved in the old RPGs (Ultima 4, etc.), one tile at a time.

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avatar for Godeke
Godeke

Jan. 11, 2009

Under rating threshold (show) Good ideas, but the lag when moving is a killer.

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avatar for Ganondorf
Ganondorf

Jan. 11, 2009

Under rating threshold (show) I'm starting to see how the item descriptions work. A bit complicated, but not bad. It would be better if you gave descriptions without having to talk to the people.

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avatar for serkzerk
serkzerk

Jan. 11, 2009

Under rating threshold (show) For some reason I move 2 spaces instead of 1 soooo... it is difficult to get anywhere. I cannot seem to find the monster and I am getting tired of looking.

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avatar for TerryS
TerryS

Jan. 11, 2009

Under rating threshold (show) To the developer: If you want to make a good "286 era RPG" like this, try playing the Geneforge series to get an idea of what you should be doing. And get someone else to do your graphics. 1/5 Terry S

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avatar for Jarty
Jarty

Jan. 11, 2009

Under rating threshold (show) setting the quality to low got rid of the lag for me. This game might not be perfect but it uses up more time with less mouse mashing than others. *rated up* because i want to see it improved.

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avatar for Barnec
Barnec

Jan. 11, 2009

Under rating threshold (show) All that and insta death when the sphinx asked me a riddle... gg.

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avatar for Singspike
Singspike

Jan. 11, 2009

Under rating threshold (show) XD at the "This took six months and 13,000 lines of code! Be grateful!" villager girl.

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avatar for ccguy
ccguy

Jan. 11, 2009

Under rating threshold (show) I want to play, and I tried . Way to laggy, mazes are just completley stupid. Had to quit at over 120 exp so obviously I tried. I want to rate this high to encourage games like this but, it needs alot of work. First off I should be able to see stats of items outside of a shop, make something worthwhile if I chose to go through the mazes I went through two and got nothing but exp and basic items. Maybe a better system of mapping Frustrating to walk for hours without an idea of where I'm going, the zoom in works but it's needs improving. Make it better and you may have something here.

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avatar for salguodbocaj
salguodbocaj

Jan. 10, 2009

Under rating threshold (show) I really wanted to like this game but found the mazes infuriating. I tried to like this game longer than I should have. for that 2 stars. I found it difficult to navigate all the maps, in dungeons and in the open.

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