Under rating threshold (hideshow)
I think there's a bug with amount of defenders sent to battle. I lower it to zero except, say tank, and when I hit "Send Army", it sends all the troops I said it needn't to. This and the monologues were too fast for me (English is merely a third language to me).
Under rating threshold (hideshow)
@zzzzTim: THANK YOU VERY MUCH for the strategy for defeating hard levels. Not having an elf archer and having one enemy alive on the field to stop the 4th boss from being summoned was the only way I was able to defeat Stage 4-3. Also, I agree with Lowgim that the 5th boss was way easier than the 4th one. That one I was able to win by defeating the boss instead of waiting for the timer to expire.
Under rating threshold (hideshow)
What's the point of Pandora's Box in the market? The best thing I ever got from it is 700 gold. But that was rare to get (usually got something like 100 gold), and barely better than buying the gold straight. Does Pandora ever give Crystal or Iron?
Under rating threshold (hideshow)
Commander, the giant boss is attacking the wall. We have a repair guy and a bunch of guys who the boss will just mow down. Should we send the repair guy out first? No, let the boss destroy the wall then send the repair guy out. He'll be so scared, we'll lose and have to start over again...
Under rating threshold (hideshow)
The fourth boss is difficult because of poor game mechanics. This is the mark of a poor game. Your strongest units inexplicably choose to walk past the boss rather than battle him, he destroys traps with his attacks, and your units walk in slow single file, weakest first. Sure, you can eventually beat him. But it takes multiple tries because you don't expect the game to actively hinder you.
Under rating threshold (hideshow)
Me: Servants, build me a chair with our stone. Servants: But Sir, we don't have any stone. (In battle)- Me: This is hopeless, we don't have any soldiers or stone for the catapult. Servants: Umm... Sir, we do have stone for the catapult. In fact, we actually have unlimited stone for the catapult. Me: But you said we didn't have any stone! Off with your heads!
Under rating threshold (hideshow)
I'm a little annoyed that because of what I built in my city, I can now not make it past the first boss wave. My wall isn't strong enough and my catapult doesn't do enough damage. So I built the market instead of the barracks, I was hoping for long term resource gain rather then units to only spend money on.
Under rating threshold (hideshow)
could you let multiple units of different types deploy at once? i hate having to wait for the 20 for soldiers to deploy while waiting for my worker to fi my wall...
Under rating threshold (hideshow)
it would be nice to be able to edit the order that your units come out so your foot soldiers who you deploy to dig traps don't rush out and get killed
Under rating threshold (hideshow)
nevermind you can either click on the two white flags to open build options and send options. A= Build army menu S= auto send all units D= opens the army window so you can choose what you want to send out (also have to come here to send the tank)
Under rating threshold (hideshow)
why wouldnt the golden knights just deploy every fight before the rest of the army? minimizes casualties and brings certain victory
Under rating threshold (hideshow)
Also forgot to mention that the mine should produce more stone, or battles should award more. Almost every unit costs stone, and I almost always have more Crystal than stone. Maybe make some of the units require only Gold and Crystal to build rather than all 3?
Under rating threshold (hideshow)
Would be nice if the send troop amounts started at zero instead of full. It's kinda annoying to -15 my elite melee dudes every time I send out a repair man or knight. Then have a "send all" option for each troop (really only necessary for the 2 melee classes), for when I do want to spam troops.
Even worse is when I want to have my god smite everyone but I can't call on them because my 15 swordmen are walking out of a door when I accidentally send them in addition to a wall repair man, also delaying the repair.
Under rating threshold (hideshow)
to people who might have trouble with boss
Know that the knight is invulnerable, and every time you click d he stops for a moment to charge.
When he stops, the boss will try to kill him which is impossible.
so press d, space bar, d, space bar, although it will take time, it will finish the bosses
tips turn off the sound when you do this
Under rating threshold (hideshow)
More upgrades for buildings, army, hero. More heroes and maybe some spells? I liked the game but it was a little bit repetitive so maybe put in some other kind of game-mode. I was thinking of seige-mode against cities occupied by evil. Maybe some sidequests?
This game got potential, keep up the good work!
Under rating threshold (hideshow)
From what I've seen the only time the holy spirit would be useful is in the first few levels, where you couldn't get it, unless you tried to die and replay levels for about 30 minutes or more.
Under rating threshold (hideshow)
Single worker vs. single archer to win by running out the clock. Kill all enemies but the last archer, your single worker can repair the wall faster than the archer can damage it (if wall is upgraded enough to handle it). No new enemies or waves will appear as long as that archer is alive.
Under rating threshold (hideshow)
market was the last thing i got fully upgraded, and oh, how i regret that- maxed out market buys and sells gold at a 1-1 basis, and obviously over that for crystal and stone- its so good!
Under rating threshold (hideshow)
Has potential, but too many failings
1) Forced to fail levels repeatedly to build a strong army is NOT 'good gameplay', it's 'forced grindan' and nobody likes it.
2) Limiting 1-2 of the best units is just stupid, especially when they die too easily anyway. If you're going to limit Hero class units, make them as strong as Hero class should be, they should be able to solo tens of mobs before dying.
3) Resource gain is too slow and not rewarding enough.
Under rating threshold (hideshow)
You should get the resources back for any men you've built that survive. I just built like 10 guys, hit go and then I won before the 2nd one left the gate!
Under rating threshold (hideshow)
Man this game is awesome. What about The Great Siege 2. Include a multiplayer, Survival, No units, etc. Keep up the great game!
Under rating threshold (hideshow)
Are you guys trippin balls, wtf, 4 badges on a game that does not even have an autosave?! Not to mention buggy controls, boring gameplay, lame graphics.
Under rating threshold (hideshow)
I didn't realize the tank could transform until after I beat the game.
Man I could have saved it from so many battering rams if i'd known.
Under rating threshold (hideshow)
Turn into an endurance game when there are bosses. Some better controls with the army would be nice for example have them sit outside the wall instead of running by the boss and returning.
Under rating threshold (hideshow)
i have discovered a very very easy way to win this game, i was stuck in level 11 when i discovered it, to win all leves, you just need the worker and the knight, use the knight and the catapult too kill every enemy of the first wave, but be carefull to leave just one two enemy archers alive, then live the archers firing at you and the worker fixing the wall, the time will end befour you get to the second wave :D hahahaha to easy
Under rating threshold (hideshow)
Needs an auto save, clicked main menu when I was trying to reset last level(I knew I lost, didn't want to wait for it to happen) and I lost EVERYTHING.
Under rating threshold (hideshow)
*goblin shoots the floor exactly in front of the wall* HAH! *wall takes damage because feather touches the wall* OH FOR FU-