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WonderWorm: you upgrade your "jump" and accelerator functions, and at the third set you go slow off the big ramp then use the little one to jump the pianos.
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It would be nice if there was a way to toggle the image quality. This is the type of game that's impossible to play if lag sets in.
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I needed to take some more practice to win the game.. it's very hard to balance when you were gonna make any kind of tricks. and, MOAR BADGE'S pleaseee.
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For those confused: "Sneaky start" is gotten by pressing forward right after the "snapper" opens. The timing varies from round to round, so you have to watch and react quickly.
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how do you do a sneaky start? if its by starting to go forward between 1 and go its way too difficult if not soem one tell me how you do it please
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I love this game. I had a lot of trouble with it being slow on Firefox but it's quick in Chrome. My fav Cyclomaniacs game so far. How about Ski Maniacs 2 now? :)
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The sneaky cart start has random timing, Mario Kart timing (in all the ones I've played) is the same every race. Anyway, this is definitely my favorite Cyclomaniacs, for a crappy driver like me the change to wiping out makes it way less frustrating. Also, the progression seems more even.. no brick walls in difficulty.
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Oh, just saw the same instructions were given on the game news themselves... never mind. Way to go LongAnimals/turboNuke/robotJAM!
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Be great if it didnt keep showing me the end cutscene every time... and asking me if i wanna buy anything when its all purchased
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It may have just been luck, but on the pudding level, i used rod hot and just accelerated the whole time, and finished with 9...i dunno if you're going so fast that the majority stay in or what, but it worked!
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Music is really awesome and that when you land on the head will just make you loose your stunts and boost and wont make you restart on last check point
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Physics are so much smoother, a beautiful improvement. Glad to see a successful sequel. It hurts to see a great series butcher a game trying to "improve" it. Happy that this was not the case :p
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sneaky start is pressing up when the counter goes up thats between 2 and 1 i think or you could just watch hints and tips
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To land in the pond do tricks until your boos goes to 11. Then go of the last jump without any jump and angle the front wheel down a bit. Splash time!!!
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Found something of a bug - It's possible to land upside down just right, across the top of a tank in the battlefield level, and not be able to right yourself no matter what you do, forcing you to quit.
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I think we can all agree that getting on and off moving platforms while operating a vehicle is a great idea for a rage game
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Why are people complaining so much about the piano level? If you make not hitting the pianos your top priority it shouldn't be hard. Protip: Go backwards before the harder jump instead of trying to do it all as fast as possible.
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Amazing game, only issue I have is the hit detection for the Zombie map. I have landed on zombies with the bottom of my tank several times and sometimes it'll be ok and sometimes it wont. Just want some consistency is all. 4/5.
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Awesome progression from the already great series RobotJam! Having the tasks to be completed on screen as well as doing away with the checkpoint reset when you crash are epic updates!