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I agree with mental to a point, sure it was a little easy. BUT it wasnt to easy to where it wasnt fun, it was still something you can come play take it easy and just relax and have some fun.
10/10
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The first tower is not very balanced, since it's possible to let every enemy bot through yet survive if the towers are upgraded to give more IR.
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Another glitch - when building using hotkeys - it does not take into account the lower building cost talent when it decides to allow you to build. Thus, a 100IR drone will wait until you have 100IR before letting you build it using the 1 hotkey, it will only charge you 75IR, and you can build it earlier if you click the button, but the hotkey doesn't adapt.
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Um. Nice concept. But the levels (early on at least) are too easy on a level that is quite horrendous. Points into the +IR from Drones and then -% building cost, and I am literally filling up the screen with towers (and not the cute leaving space way, I mean as much as can overlap). Additionally - a graphical glitch, if you put about 50 drone towers in a square about as big as four drone towers, it glitches and shows you the ground underneath them, but no towers and no attack animation. Still appear to be attacking though - so just a graphical glitch.
Needs to be harder early on to draw me to play the rest of the levels <3
(And yes, I realize I could respec to be bad, but that is not the point - meant to TRY to be as good as possible, and then be challenged.)
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Achievement "Road Hazard" not working. It says kill 50 with live wire, I've already killed 58 and didn't get achievement. Anyway 5/5.
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you can stack towers one on the top of the other... so it's all a matter of finding the best spot to cluster up them all, no management of the space involved... i guess it's a bug?
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fvck;ng game!!!!!!! I could not pass 11 stage even though I cleared bad robot. This game is dung game.
This game needs more upgrade~~~
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So, to win i only have to place 3 first turrets, magnet and glue and upgrade it to maximum. For ANY level and ANY play style. Gets boring =(
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There's also a glitch where if you fail the level, even though the graphics transition into a closing of the metal gate, the sound still indicates the robots are still moving and your towers are still firing resulting in me needing to refresh the page to play. Also seems to happen during some manual restarts I've done.
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WAYYYY too easy and not balanced. Plus, the bugs where the level just doesn't end is really really frustrating. 25 waves for nothing? *sigh*.
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lvl 9, one of the waves had 3 almost indestructible bots... they somehow got stunned for a long time and it took about 5-6 waves of continual flame tower hitting it along with a rocket tower and 2 zapper towers and a few normal ones....just 3 of them though the rest melted away like they should. Not sure if anyone else has had this problem
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iR obot?!? ARE YOU KIDDING ME!?!?
Total rip off of iRobot's name, what's the problem? Your so uncreative that you can't even come up with a name for a game!?
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Multiple times I would get to the end of a map (with 0 more groups) and it would just stay there, not declaring a win :/
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Oh and great game. I absolutely love it. I find it good to start off with a bunch of droids and then add rusts if you can. In front of the rusts, put a magnet and put an emp near the rust. Try to upgrade these. And fully upgraded glue near the entrance(s) is beastly. Really only the heavily armored and some regenerative robots get through with the glue.
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Are there any more levels after the cut scene where you talk about being underground? Because I can't find any more levels, but I didn't get the achievement for beating all levels on normal. I even beat level 51.
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Tip: In some levels you can place scorchers IN the road. This makes the level much easier, In fact I won this levels whit only scorchers =). + if this helps you
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is there a level after lvl 12? because if it's not, I'm not getting the achievement for beating all normal levels, and if there is, it would be nice to give a heads up.
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.... shocktower with full perks plus least amount of cost.... why bother working.... just spam.... got 3/4 of the enemies on the field at once no prob.
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Sorry, but the drone towers are flawed the way they are now. I'm sure it's not your intention to make each level winnable by spamming the most base tower, not upgrading them, an not killing mobs. You could fix the problem by changing the upgrades for drones. Til then, I'll have to downrate.
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No idea if I am missing something, but I cant even get passed the tutorial part? My whole level is red, I can't place or see towers or even see the creeps? Bug? I have done everything I can think of to fix this but no luck >>
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Construction upgrade is still slightly bugged, while the cost reduction does apply, the hotkeys don't work until you have enough money to have bought the tower or trap at full price.
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I gave you an extra star for the simple fact that you're one of the creators that will actually look at feedback, respond, and try to improve their game. Thank you for that.
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Tad too easy if one knows what to do:
- Flamethrowers do constant damage to everything nearby, so walls of them allow to push all waves at once
- Enemy unit reaching base doesn't take "lives" - there are no lives, he takes resources. So if you have enought, you can wellcome them. Than being saind, spikes are single best tool for this - all route in spikes means almost instant resource cap(as long as there are enemies on them).
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I would really like to play this game but the first level I play never ends? Have cleared the cache to reload the new version but still no luck.