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This is an amazing game and an RPG classic. My only complaint is that the loot drop rarity for any decent bows must be insanely low. I've gone through almost the entire game with a 2D6 bow that's only better than the starter one in the shop because of the bonus trait like dodge chance or pierce. Meanwhile, As soon as I started clearing the yellow tier dungeons I found many, MANY 3D6 staffs and a variety of melee weapons with 2D10 and 4D4 damage rolls. I know I could easily switch to a better staff or melee weapon, but this late in the game my archery skill is so high and my melee and magic skills are so low that switching simply isn't viable.
TL,DR: Need more good bows, show us archers some love!
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Managed to get one of those Undefined items from a chest in Rift Wars dungeon. I thought they were all removed? At least the counter bug works in-game at least so I didn't get NaN gold.
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I deal more damage with the light attack than with the heavy attack. ??????????????????????????????????????????????????????????????
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The inventory should list items in their proper order instead of putting some on the sides. This would help with organization. Otherwise, this is a great game.
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Great game, decent enough of a story, recommend that it be tried at least for a few dungeons after cheese wizard gives a house to the player. If one is looking to play all the chapters with bonuses from the achievements, I recommend they be played in quick succession to avoid having to reacquire those bonuses.
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Cause some people said you can't, it is not arrow keys or WASD to move in Defense quests, it is click and drag. Mmk? Mmk.
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As much as I love this game, there is one thing that always infurates me, as it always happens the same way: playing as a mage I get a ton of artifact-level-of-quality melee weapons and not a single one for mages. Not a single one. I get my first good weapon when this angel dude gives it for the mission, and not a moment earlier. I'd accept the randomness of artifacts' placement but I don't believe it's random, not when every single gameplay gives the same results. It takes half of my enjoyment, honestly.
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@blackdragon1713
Did you clear your cookies? If you did, it erases your data on this game. If you were on a different account when you played, just log on to that one. Hope I helped.
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I like it how you added a Swastika to the summoning tower. The summoners are the bad guys afterall, a symbol of an evil group to be that of another evil group is fitting.
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I don;t think my Protection is adding up correctly. It seems to not count protection from magical properties (or maybe it only counts one item's add-on protection), only from the base items. As a result, my protection total is about two-thirds what it should be, and the "Wings of Steel" trophy is entirely out of reach.
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learning is key in this game, i had my heavy hit at 95% on every weapon class. took FOREVER but u can do it
for green ur weapon skill needs to be at like 500, ornge is 1000. and im not on red yet
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you know a game has a terrible luck based system when you occasionally miss 2+ times in a row with a 95% chance to hit
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Just picked this back up after 6 years since the last time I played. I still wonder why I can't use the heal spell outside of combat.
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@tornadozack_568 "the whole point that we died is that we need MORE hp ffs" no, it is back out of the dungeon when you can, when your health starts to be low.. be smart, don't die to begin with
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Completed EVERY optional dungeon thinking that was what I was supposed to do.
Finally noticed a tiny main quest defense mission.... Back to questing, I guess. Hard badge, here I come!
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Idk what kinretheor is talking about, I just got into a fight with a castle guard (40 hp) i had only 10 hp, i used a heal scroll went up to 15 (Sad) and then it dealt like .. 3 damage i believe so basically the whole fight i only had about 12 hp to kill this guy with, my highest was 95% (light) and my regular attack was in the 80s, my heavy in the 50s, i kind of switched every here and there between heavy and regular and somehow managed to finish off the castle guard with only 4 hp remaining not able to heal at all @w@ i was so happy i screamed YESH and pumped my fists in the air XD
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It would be really beneficial if you could see the stats of an item before crafting it, this way you could see if you actually want it and not directly sell it afterwards since it's not usefull to you anyway.
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Started a fight with 60 HP against an enemy with 40 HP. My highest hit rate was 87%, with theirs being 46%. Yet after 11 rounds in our fight, they only missed twice, and I missed 6 times. I died.. to a statistically weaker enemy that shouldn't have been able to kill me. Fair hit chance, my arse. Still rated 5/5, though. The game is great, even if the dice chance is tilted.