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This is a very fun dungeon crawl game. However, the speed of the graphics is pretty slow. I had to refresh my browser after a few rounds.
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This could have been a great game, a top 10, but i can´t play it with this lag. It shouldn´t be taking 100% of CPU. Animations take forever. Surprising problem from undefined, who made a lot of the best games in Kongregate.
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It feels like vampire bonus is broken. Listen, i can't get gold because of choosing that stupid class with whity facey and weird face expression and you are going to tell me that (10% life leech bonus from class + 10% from equipment) are not going to work?
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Cinematic mode makes the game lag so terribly that totally makes the game 100% less enjoyable.... And the fact that all the games here at this site are on the left side of the screen blows..... You don't need cinematic mode.. Just put the darn games in the center of the screen so we can do a crt + scroll mouse to size the games as needed..
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for the screen showing the item equipped.
Just add a option for it. [EX: when you press button X it shows the equipped item]
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I am very frustrated with such an ending... Hello, enchanted cave... When you're all artifact user, and begin with bandits :D
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Why do you, developer, do all for warriors and mages, but nothing for archeries?! 6d12 book... 6d12 sword... WHERE IS A 6d12 BOW?!
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Awesome chilled out game. Only major complaint is that doing anything in my inventory is like playing whack-a-mole the way it jumps around.
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By the gods, please don't pick the bow as your main weapon.
Tome or sword gives out high end item in later stages but not the bow.
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Guys, sometimes the hit percentage seems higher than it should be. That's because, even if you have a hit % of 80 and hit, the enemy may block or dodge your attack. The game rolls the dice for the attack, then the enemy rolls the dice to see if they block or evade. lrn2tabletop
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If in the next chapter of the Arkandian Story you could fix the slow response times, and add to the Tactical Missions (I loved them by the way) that'd be great. I've loved My Pet Protector and the Arkandian Series, but the lag is just something that keeps coming back.
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I like this game but OMG waiting for that stupid chest to drop every fight is annoying! Most of the time there's not much good inside anyway!
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And a battle log type thing. Like a little magic box that tells you "Player struck with ---- damage" then "Enemy ----- struck but missed" or something.
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If you were to make a fourth chapter, could you perhaps add a progress counter for achievements? Like how close you are to completing the achievement?
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You hit.
Come on, one more HP left, don't heal yourself, don't you dare do it, don't you freaking dare, don't freaking heal youself...
Enemy healed: 11.
F***
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Apparently the spelunker achievement doesn't work (one for going down 50 floors in the unfinished dungeon I went down to floor 53 and didn't get it). Also anyone else think that the first 45 floors seems vastly underpowered for this dungeon being an end game dungeon?
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In response to my last comment i auto attacked with 95% and failed to hit the opponent for 12 straight turns before i died. Come on that would have a probability of 0.0000000000000244140625% chance of happening. REALLY!?!?!?!?!?!?!?!?!?!?!?!?!?
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i am tired of having a weapon at 80% hit rate that doesnt even hit 50%of the time if you are going to make a percentage based attack game PLEASE MAKE THE PERCENT OF ATTACK BE THE PERCENT OF ATTACK.
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save deleted for the 3rd time even if kong is in exception and never deleted a save in all the games i ve played. fix this or i can't play this game.
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i was thinking about this game and i would say its the best of its kind, although i think i would be nice if instead of moon-walking every time, i could pick what my character does after a battle.