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The harvesting system takes a little bit to get use to, but if you master it you realize its not all that hard. Only problem I see is units attack a little to slow in comparison to monsters.
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should have more units other than those three and when you recycle items you should be able to choose which thing its recycled to like gold metal crystal wood things like that. hope they make a kongrete rpg of this 4.99999/5 (nothings perfect)
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ok i ddnt play thi game for too long but i quickly realized this game incldes many many things that people would want to use.. armors weaopons many dif types of things i likde it
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*cough* These Little guys need your help to rid the world of baddies. *cough* they must *cough* be 7 years old or *cough* be a 40 year old *cough* living with thier mom *cough* :)
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Honestly im tired of the Protector series. The games are all vastly similar with very minor changes each time (this one is also a graphical change) with the same game play. i know all tower defense games are similar, but when i feel like im playing the last version with new maps something is wrong.
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Ok, this is really annoying me. I want things to stay targeting whatever I told them to target. I have to check back on my harvesters every couple of seconds to get them to reharvest, which irritates the crap out of me.
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this game blows. 1/5. horrible game, horrible series. try making the next one easier so it will be beatable and fun. THERE IS A REASON CURSED TREASURE IS THE NUMBER ONE GAME. because it's not ridiculously difficult like this one. This reminds me, ... i should just play that one over again if i want a t.d. game. SCREW THIS ONE!
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Honestly? Protector WAS a great game, INDEED. But of all your attempts to crawl in the shadow of that one (really, there are like, twenty protector games...), this was the most shameful one... Making a fail RPG, and now making a child-friendly game with cheap childish humor... Please, STOP already --'