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They were not saying that it should be easy, but the difficulty curve is too steep for the majority of people who try to play this game to get past the first few levels. I only got to 5 because i put all of my points into 1 unit type (archer), and as soon as i hit level 6, i meet a mob type that is completely immune to archers, and i lose immediately.
It shouldn't be easy, but this is way too difficult.
also, the known blueprints are a good idea, but they should either be allowed to be used in some way or not even bother having stats at all and still be usable, otherwise there does not seem to be any point to them to begin with.
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i think, the system with the weaknesses isn't made very well... all my mages did 1 or 2 damage to a creature, that had energy as weakness and i equipped to all of them an energy spell
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MANN!i dunno why but i got an bug that THERES ALWAYS an archer in my mouse!i put CANCEL and its STILL THERE!!!:( great game but id experience it betta if no bug was in the game!rly enjoyed protector series but this is a bit glitched :(
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the harvesting system is annoying. sometimes the soldiers continue harvesting when enemies are in their range and sometimes they don't start harvesting again after the wave.
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This is bull I miss the old pet protecters like 1 and 2 and dont give me a - until you play them both then talk to me or rate me
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Hmm.Is it possible that you stole the Crystals (I talk about these Blue,Yellow,Violet ones) from the Game:"Pokemon Mystery Dungeon 2"?Cuz they look exactly the same.But the game is good 4/5.
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little protecters:were serious fighters we just saved the world everyone:awwww do you want a cracker you adouable things
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Winding Road of Death is supposed to be 15 Waves but its more like 30 waves for some reason... is it a spelling error or something?
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way too complex for a game like this, i dont understand nothing.
but there is no need to play it, if u read some comments
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boringggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg
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what is everyones obsession with tower defences? i find them quite tedious... not to mention boring due to the lack of activity on your part
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Every onbe keep saying that it's hard as hell but actually, I found it pretty easy ._.
Look : uppgrade the skill "damage dealing", you will deal +5 damage (skill level 10). +5 is not so much for a warrior, but for a Bowman, it's realy good.
The upgrade your mana. Thanks to the skills for gold and for souls, you won't ever run low on gold or souls so you can hire some harvester.
Now that you're quite at ease on both ressources, gold and souls, you can buy powerfull units with mana leeching abilities to be able to use your skills faster (place them at the very beginning of a map). Now hire some huge splash damage dealers (place them where many critters go or right after the mana leechers), one (or more) giantslayer and just wait for every critters to die. If there is any problem, you can use a skill tu slaughter them all (splash skill is quite good and cheap)
click the + if this comment helped you :)
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Interesting idea, but not playable. I beat the first level. Couldn't beat the second. Tried the second again. And again. And again. And again. Again. Again. Again. OK, enough, I give up.
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Hey did anyone else know if you like destroy a tree or a crystal or a rock you get like thirty of each material thing?