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That glitch ... my battle HUD is still there in the village, and now I can't do anything. There's nothing I can do but reload ... and now my game is over.
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You are the hope for our entire race!
Here, take this rags, word as a Street Sweeper and take this broken wood sword!
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I would really like an advantage to wearing light armor. I'd like even more if there significant was an advantage to using light weapons.
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I don't understand the way this class thing works in this game. If I choose warrior class than he chooses to try magic attacks on opponents while magi tries to hit physically. What's up with acting oppositely!
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Judgement of the Ascended - May He be often known as "The Entirely Awesome"... ohhhh yeaaaahhhhh!!! i am so happy *sniff*
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how to build any other buildings to village? i have only academy and shop fully upgraded. have spare materials but no other buildings
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not fun as you need to spend all your training in basic combat because if you take an other one you will just fail all hit and be all time touch ... by attack that deal really more damage than your... wut? 1/6 of the possible time for being so useless? that wasn't fun at all (or make an earlier dungeon than the too easy first and the second that just need the first guy to kill you...)
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And if you don't get Blade of Pure Serenity, Blade of Pure Rage, or Red Lifesaber before Root of All Evil, prepare for a 40 minute grindfest and dozens of potions ...
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This game is so luck-based ... you spend the first 50 weeks resting at home and sweeping streets until you get 500 exploration. Then the next 30 weeks are spent praying that the Explore button will give you villagers, else it's better to restart. :(
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Also, Forest Retreat and Coastal Getaway are the best rest spots, as they train useful skills and help you lose stress. I looked through every one of the rest spots and these two trump the rest easily.
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You only need Bravery, Melee Skill, Armour Use, Magic Resist, Exploration, Scavenging, First Aid, and maybe learning. The other skills are not cost-efficient to train or useless, though the more you inflate your stats the better your score.
Source: Extensively tested through 4+ playthroughs.
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The problem with exploring as it is is that you need about 60 weeks of working, resting, gathering money, exploring before you can actually start getting things done. Be it jobs or dungeoneering, you can't do anything without exploring first, and exploring is so random it takes forever to get any results, even after having trained the exploration skill.
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MPP, the only game where resting is stressfull. if he waits less than a day in an old dungeon, he needs four days off of work.
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YAY THIS TIME I CAN SAY STUFF 4 TIMES BEFORE KONG WONT LET ME
WOHO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I personally dont see the point of the game. Since you dont know the payoff of stuff and the randomness. Its a decent game though. Well made and smooth. It just sucks for me. 3/5 just because its well made and I love all the other titles from this dev besides the TowerDef ones.
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In the creation menu could you please add a back arrow? its really annoying when you click over the thing you want so you have to sit there and try to find it again. i know its not a major issue but it would be a convenient fix!
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Me : Yes !!! This dungeon is finished ! - Goes outside -
Stranger : Here is a MOULDY CARROT!
Me : Okay? - Stranger goes away -
Me : WHO USES A MOULDY CARROT FOR BATTLE?
Me : hmm it is unbreakable and its like 2 Million years old ...
Me : So I could sharpen it ?
Stranger : - comes back - Yep you can sharpen it but it is 2 million years old so i think it will be hard - goes away AGAIN -
Me : Oh well..
Stranger 2 : Lets trade!
Me : Okay?
Stranger 2 : Mouldy carrot for a whole kingdom!
Me : so your a king Stranger 2 : yep ! me : Okay DEAL
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Is there a reason that this game is a big middle finger to wizards i liked doing the magic build in previous games but magic weapons drop so rarely ive been playing for three hrs and havent got a weapon with a higher magic damage than the starter wand