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Wow.. kong needs to fix all the glitches in this program. they should have look through before they released it. come on kong FIX IT
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im not sure if its possible but... 3,3,3$4,0,4$3,3,3#350,0,0,1,0,1,2,1,2,1#0,1,1,1,2,1,2,1#0,1,1,1,2,1,2,1&5,100,20*1,6,Monsters!,4,2,0,0,0,0,0,1,20,20,90000,50000,0,0,0,0*2,3,Monsters!,4,2,0,0,0,0,0,1,20,20,90000,50000,0,0,0,0*3,2,Monsters!,4,2,0,0,0,0,0,1,20,20,90000,50000,0,0,0,0*4,2,Monsters!,4,2,0,0,0,0,0,1,20,20,99999,99999,0,0,0,0*1,41,Monsters!,4,2,1,1,1,1,0,1,20,900,99999,99999,900,0,0,0
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Beat This Map
26,26,28,26,26,26,26,26,26,26,26,26,26,26$4,0,0,0,0,0,0,0,0,0,0,0,0,0$26,26,10,26,26,26,26,26,26,26,26,26,26,0$26,0,0,0,0,0,0,0,0,0,0,0,26,0$26,0,3,3,3,3,3,3,3,3,3,0,26,0$26,0,10,10,10,10,10,10,10,10,10,0,26,0$26,0,3,3,3,3,3,3,3,3,3,0,26,0$26,0,0,0,0,0,0,0,0,0,0,0,0,0$26,26,26,26,26,26,26,26,26,26,26,0,26,0$10,26,26,26,26,26,26,26,26,26,26,0,3,0$26,26,26,10,26,26,26,10,26,26,26,0,3,0$26,26,26,26,26,26,26,26,26,26,26,0,3,0$1,10,26,26,26,26,26,26,26,26,26,0,3,0$1,1,26,26,26,10,26,26,26,26,26,28,26,28#350,0,0,1,2,0,11,13,13,13#0,1,13,1,13,13,3,4,4,4,5,4,6,4,7,4,7,5,7,6,6,6,5,6,5,1,8,1,8,3,11,13,11,13#2,0,2,1,13,1,13,7,1,7,1,3,11,3,11,13,13,13,13,13&5,5000,10*20,12,Overseer,5,2,0,0,0,0,1,1,20,100,99999,99999,10,1,0,0*undefined*undefined*undefined*undefined
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1,1,1,1,1,1,1,1,36,5,5,5,5,5$1,1,1,1,1,1,1,1,14,14,14,14,5,1$1,1,1,1,1,1,1,1,14,3,3,14,5,1$1,1,14,14,14,14,14,14,14,3,3,14,5,1$1,1,14,3,3,3,14,3,3,3,3,14,5,1$1,1,14,3,3,3,14,3,3,3,14,14,5,1$1,1,14,3,3,3,14,14,14,14,14,5,5,1$1,1,14,3,3,3,3,3,3,5,5,5,1,1$1,1,14,3,3,3,3,3,3,5,1,1,1,1$1,1,14,3,3,3,3,3,3,5,5,5,1,1$1,1,14,3,3,3,3,3,3,1,1,5,1,1$1,1,14,3,3,3,3,3,3,1,1,5,1,1$1,1,14,14,14,14,14,14,14,5,5,5,1,1$1,1,1,1,1,1,1,1,36,1,1,1,1,1#350,0,8,13,8,13,8,0,8,0#8,13,8,12,2,12,2,11,2,3,6,3,6,6,10,6,11,5,11,1,8,1,8,0,8,0#8,13,11,12,11,9,9,9,9,7,11,7,11,6,12,6,12,0,8,0,8,0&5,100,9999*5,2,Monsters!,2,4,0,0,0,0,0,1,20,100,99999,99999,0,1,0,0*3,41,Monsters!,2,4,0,0,0,0,0,1,20,200,99999,99990,0,0,0,0*45,10,Monsters!,2,4,0,0,0,0,1,1,20,50,1,1,0,1,0,0*1,15,Monsters!,2,4,0,0,0,0,1,1,20,20,1,1,0,1,0,0*3,31,Monsters!,2,4,1,1,0,1,1,1,20,10000,99999,1,0,1,1,1
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i got the point, if you have one path, not two, you shhould also place waypoint2 at the same place as waypoint1, that's how it works
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I didnt know jytjdtjydgfd was a number U SHOULD NOT SPAM OTHERWISE spam cleaner WILL SHOW
death to spammers SPAM CLEANER
...
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the map editor have an... BUG!!!!!!!!! when i want to put some tiles or editing enemys and making something in the map... IT NOT WORK!!!!
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Protector III is, in my opinion, one of the best tower defence games ever. Now that it has a map editor, it's even better. The map editor is great, but has several glitches. In many cases when I play the map, monsters are "undefined" and only part of the map is showing. It would be great if you could preview the map as well. It is a great addition to a great game, but could use some bug fixes. 5/5 Awesome game.
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I have a suggestion: Wolves. Very good game, great AI, but a lot of glitches. I made a map and tested it, but when I uploaded it onto the editor again all the monsters said "undefined" in every box.
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easy way to in game badge on the actualy badge make a map with monsters give full gold and exp alowd with one hitpoint then upgread your units to gloious striker and that stuff
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lol tubby I was about ask that as well where the delete button for corners if we can't place more than 19 I need to delete the ones I have and make a new track layout.
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awww.. only 19 corners to a path? lol we need a good 50 corners if you're going to allow 20x20 maps. Why not confine them to the path and just do an enter exit point?
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Nice editor, but import doesn't work correctly. And saving maps would be nice. Gold and exp has to be changed.
Without bugs 5/5 - i hope you fix this.
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Good effort, but a few things left to be desired. In particular: (1) Not enough waypoints for more complex path. I would recommend waypoints are handled just like placing multiple units in the game: by holding the SHIFT key, with auto increment. (2) No way to see and/or edit waypoints. When I import my map back, the waypoints are no longer visible. My recommendation would be a mechanism that would delete all waypoint data. (3) Issues with importing data. In addition to waypoints, imported monster roster has its problems, too. Except the first monster, all others become undefined (the first monster only has a white square over its picture; no big deal).