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Comments for Protector IV

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starclaws

Jul. 15, 2011

Under rating threshold (show) You should only be leveling up your basic units for the first 2 damage increases (Which is 3 level-ups). Usually end up getting 2 swords, 2 crossbows, 2 mages, and then end up with 4-8 archmages by the end. All with only 3 level-ups.

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(6)

ManWithChicken

Jul. 15, 2011

Under rating threshold (show) This is an unusually awe-filled Tower Defense-type game. Instead of small tanks and only one selection you have many choices to choose from. This game has a good back-up to decide what type of soldiers you will seem to use most which I find stupendous. The only problem I find wrong with this game is the fact that you can't get rid of unliked soldiers.

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(6)

alps25

Jun. 20, 2011

Under rating threshold (show) sry, I meant 5 dmg vs 5 armr

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(6)

LegacyCWAL

Feb. 28, 2011

Under rating threshold (show) There is a reset button of sorts. You can find consumables that reset a hero's experience.

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(6)

FallenHero

Jan. 10, 2011

Under rating threshold (show) the alchemists own

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(6)

monotira

Jan. 02, 2011

Under rating threshold (show) if u can get ur mage an item to change her from energy to fire...it obseletes crossbowmen for flyers and there are few enemies that you will barely hurt

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(6)

LovingLife139

Nov. 21, 2010

Under rating threshold (show) One of the best tower defense games out there. Upgrading Protector to a game that has skill upgrades outside of levels...that was a phenomenal decision. I am one level away from beating the entire game, and I'm not sure I want to be done that soon... :)

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(6)

tinscotty

Nov. 12, 2010

Under rating threshold (show) I forgot to put this in the last comment, but please, please on the next game put a way of sorting your items in the store house. I waste so much time looking for the element switch items.

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(6)

abcgirl171

Oct. 20, 2010

Under rating threshold (show) I love how you can find Harry Potter characters in here. I've gotten two Harry Potter archwizards.

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(6)

hankyman583

Aug. 12, 2010

Under rating threshold (show) i cant get on :( and i love the Protector series

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(6)

MyNameIsBot

Aug. 11, 2010

Under rating threshold (show) I love all parts of procetcor! Give me some more!

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(6)

GeoHawk

Jul. 27, 2010

Under rating threshold (show) <-- Calls for Protector V

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(4)

sentropie

Jul. 18, 2010

Under rating threshold (show) Consecreation helps the unit to beat enemies that have a strength against its element. Example: If you use consecration with a cold unit, it will do more damage to enemies with a strength against cold.

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(6)

doctapeppaman

Jul. 09, 2010

Under rating threshold (show) Even at "speed up" and lower quality settings, it still takes several seconds for a wave to complete. An even faster speed would be nice.

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(6)

bertbanana

Jun. 29, 2010

Under rating threshold (show) love this game, worth playing

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(6)

hugo12

Jun. 25, 2010

Under rating threshold (show) the watchers are way too slow now

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(6)

andyman119

Jun. 25, 2010

Under rating threshold (show) @ugins if a game is good its gonna be hacked and who cares its still amazing 5/5 + fav

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(6)

cyjanek

Feb. 01, 2013

Under rating threshold (show) possibility to sell unit would be nice. Custom attack priority for defenders too.

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(5)

Molordias

May. 13, 2012

Under rating threshold (show) My advice. Ignore the melee units, they can't attack flying units and therefore do nothing but suck up experience your range characters need. Instead invest all of your points into either archery or magic. When you look at the scout bar. Don't worry about what the enemies are weak to. Look to see if there is any element on the map that none of the enemies are strong against. There's usually at least one, and about 80% of the time that element is fire. If you up your ranged or magic skills. You should be able to take out all the enemies on the map with just a couple basic units.

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(15)

Kiralin

Apr. 28, 2012

Under rating threshold (show) great game, but I wish the units changed when you upgrade. It can be hard to remember who you have upgraded when you have lots of units

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(15)

wannawatch86

Sep. 05, 2010

Under rating threshold (show) Please... 5x or 10x or 100x button! thanks =D (also an option to auto-send waves)

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(15)

Deamon_Heart

Mar. 25, 2011

Under rating threshold (show) kitchen sink the archmage? lmao =p

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(22)

ProphetOfWhy

Jul. 01, 2010

Under rating threshold (show) I feel like the Talents should be ordered better. Also, put mouse-overs on the stats screen for the units. It would be nice to know the names, tree, and faction for each. I just wish that there was more information!

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(35)

Trenloco

Sep. 28, 2010

Under rating threshold (show) Kong should make a forum for this game, where we could post tips, what protectomons do, etc. Thumbs up if you think its a good idea. Thumbs down if its bad.

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(59)

Dark_Galamanca

Oct. 22, 2011

Under rating threshold (show) The Honest Guild of Gentlemen.... SEEMS LEGIT

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(28)

Angriest_Angel

Sep. 03, 2010

Under rating threshold (show) @R1CExTHUg Leadership makes units cost 2% less gold to level up, tactics makes them need 2% less experience. @Walaho Only certain units can steal money. The only one I know of for sure is the guild's gentleman. 2kingguthixx You cant sell units. You have to plan ahead with your layout. You can dismiss heros from the hero screen.

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(21)

jebusjones

Jan. 03, 2020

Under rating threshold (show) To get easy badge: Play Ruined Smithy(First level), line up 3 footman units, upgrade top row of skills for first unit near the entrance(Has passive critical strike bonuses), add another footman to clean up the mobs that get past, and keep upgrading down the line from closest to entrance to furthers from entrance. Doing this got me a total of 29 crits in one attempt.

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(20)

wowkevinfang

Jul. 28, 2014

Under rating threshold (show) "This unit aims for the ankles" It fails to say where the crossbowman aims if the enemy lacks ankles. O_O

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(14)

GameTommy

Mar. 19, 2013

Under rating threshold (show) If you aren't getting the BotD, go to the Stats screen by going to the world map and clicking on the shield in the upper-left that says "Stats", make sure you are connected to Kongregate by checking you have a green plug above the chat box, click on Achievements so it is showing the red star over the BotD, take a screenshot, and then report a missing achievement. Kongregate staff should give you the badge and the points for BotD sometime in the next day. Even if they award it to you AFTER the time officially ends, if your screenshot show a red star over the BotD they will award you the bonus points.

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(14)

114455

Jul. 19, 2011

Under rating threshold (show) LOL Harrypotter the Arch Wizard

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(14)

discotron

Jul. 17, 2011

Under rating threshold (show) Can't imagine my heroes wearing four hats at the same time :D

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(14)

mrcall354

Jul. 15, 2011

Under rating threshold (show) This game fits perfectly on my screen with a Hulu video playing next to it with 0 pixels to spare. Coincidence? I think not!

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(14)

elvescast

Sep. 18, 2010

Under rating threshold (show) this is a really good game. good upgrading the levels on your heros and character, different quests as well as the story mode. after finishing this game i still play. however i was wondering, is there going to be a protector 5? i really hope so.

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(14)

breach

Jul. 24, 2010

Under rating threshold (show) more in-depth help; use 2 of the starting heroes constantly (fire/energy) and get a third one of different element which has a basic range/mage unit. (I went for poison thief/augmented) repeat the first 2-3 missions 5-10 times so you have a good advantage. put some points into wisdom and everything else into range/magic damage. use items that change element rather than getting a lot of heroes. Jonas Expedition usually finds crappy items, so don't expect much of him. when units level up, buff crossbowmen's slow (ankle shot) and the mage's debuff; these two skills are amazing for killing. make other units more focused on damage. don't count on Melee units much. save consumables for big missions. (over 20 waves) this setup should make you slide through the game without losses. if the mission has many different enemies (different elements) just look for what element has the least "strong" coverage and use it. hope it helps.

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(14)

hoemaco

Jun. 29, 2010

Under rating threshold (show) @Pieface2 : as far as I remember from Protector 3, Consecration lessens the effect of the enemy's Strength; ie. if your unit has Fire element, and the enemy's strength is Fire, then your unit will have less damage penalty to it with consecration. hope i remember right

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(14)

markuseo

May. 16, 2013

Under rating threshold (show) when making a new game it reminds me so much of, mount and blade =D good game 4/5

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(4)

liamrae

Jun. 18, 2010

Under rating threshold (show) What exactly does a Consecration bonus do?

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(45)

Nergaal

Jun. 18, 2010

Under rating threshold (show) It is so sad to see that there is no impossible badge for completing stuff other than the main story. If would be really great and a good incentive to get all of those 100 talents.

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(67)

Demonic58

Jul. 04, 2010

Under rating threshold (show) I have been playing the protector series for a long time. I love this new one. Seems like the leveling up of all aspects of your game play could take a year.

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(27)

hastan5658

Aug. 09, 2013

Under rating threshold (show) ho ho ho ho

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(4)

Sindarin8

Oct. 23, 2011

Under rating threshold (show) To the Dev: Pleas fix the horrible clicks needed to Upgrade units. Click Unit Tile, Click to Skills Page, Click Upgrade, Click Close - Loop. When you have 5+ units to upgrade, this becomes a *nightmare*. There is plenty of room - put the upgrade box further from the unit. Next, have only 1 page for the units - just make it bigger. Give hot-keys to upgrade 1 (top), 2 (middle), 3 (bottom) would suffice as only 3 upgrades are available at any one time. Also, a hot-key to close the box would be nice (if it's not moved/adjusted from the unit) as clicking on that little X after an upgrade gets old fast. I would also greatly appreciate my units having an XP pool or just use Gold to upgrade as it's impossible to (roughly) evenly distribute unit XP. This causes early units to be tough and later units to blow goats and not deal sufficient damage to enemies to slay said enemies before reaching the end. These flaws force me to believe that you do not play your own games. I hope that’s false.

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(20)

stehlthninjabob

Mar. 19, 2011

Under rating threshold (show) Fantastic Game, the continual innovation by Undefined is truly phenomenal. However, as has been mentioned repeatedly there are a few minor flaws: 1) There is only one level of fast forward, so the game can get tedious on longer levels and slow waves. 3 speeds would IMO be ideal, with one ultrafast setting. 2)The loot system would be vastly improved with a sort option and, if possible, a larger inventory screen, most likely as a separate menu. 3) The awards, while very cool, are horrendously unorganized. It's difficult to find specific award types, so organization into categories such as *storyline quests*, *hire x amount of units*, *use skill X amount of times*, and etc. 4) More detail in the Protectorpedia. Many skills are very vague and questions are asked about stealing and consecration frequently. If possible it would be great to see these addressed in some way in an update, but if not, they're just things to keep in mind for Protector V.

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(20)

Joshiki_r

Sep. 23, 2010

Under rating threshold (show) "kongregater" awarded for playing on kongregate.....best skill ever. so sick of things on armor games that you can only access if u play it there

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(20)

Shmanel

Jul. 01, 2010

Under rating threshold (show) http://spreadsheets.google.com/ccc?key=0AixHBby1dokrdEFTQ0I4dTdYQXZwei1fOGhTcFE5TkE&hl=en Simple guide I made for listing what each unit does. Gives an overview of all the stats/specials of each unit, and then individual sheets which essentially give the upgrade path of each unit. Not perfect, but hey its something. Please vote this up so my tedious work wasn't in vain.

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(42)

cgfast

Dec. 13, 2010

Under rating threshold (show) Best TD ever! I completed all the achievements on Nov, 8,2010 and I am still playing the same game trying to unlock everything. I have close to 25 hours into the game and can't get enough. Very fun and rewarding! Please don't stop making Protector games.

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(13)

Lumpychucks

Sep. 15, 2010

Under rating threshold (show) First of all i want to say i love this game :D. The one problem i have though is that swordsmanship seems completely useless in any of the normal quests. I'm not sure if they are randomly generated but having 0 effect on flying when half the waves are flying units makes them quite ineffective.

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(13)

hempick

Jun. 17, 2010

Under rating threshold (show) Suggestion: Make it so that after you finish upgrading one unit you can just click on another to upgrade that one instead of having to click the X and then click the other unit.

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(13)

lynx45678

Feb. 21, 2012

Under rating threshold (show) @BrandonH72 I like that idea, but I'd also like to suggest adding an option for first, last, unaffected, strongest, and weakest.

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(5)

OoWah

Oct. 22, 2011

Under rating threshold (show) Too much trial and error to figure out. Hover popups that detail what I'm about to click on would be nice.

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(5)

Kael_Hate

Aug. 22, 2011

Under rating threshold (show) Suggestion: Give Melee units minor alternate abilities to overcome their extreme weakness in range. Allow them to be planted on the Road whereas ranged/magic units must be on defensive ground. Units on the path don't block the enemies, just gets them closer. Give some Melee Units longer range. Allow some melee units secondary weapons giving them a half or less attack against flyers. Give some melee units a skill that gives them a weak magic attack that is only used against flyers. Real life doesn't offer to many examples of Melee vs Air combat, but I hope these options might allow something.

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(5)

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