Under rating threshold (hideshow)
Going by a comment from 2012, less than 2000 people got the hard badge in the last two years. Probably says something about the game...
Under rating threshold (hideshow)
If you have lags, the tip from Monsters Den works here aswell:
"I know the game runs slowly on Kongregate, but there is a workaround which seems to help. Right-click on the game and select Settings, then set the amount of storage to ‘Unlimited’."
Apparently some problem with old flash games. Spread the word^^
Under rating threshold (hideshow)
lol Flamestrike, fireball, snactum viatus consecrus arma....it's been a while since i played UO so i prolly spelled the latin words wrong...but love the sounds
Under rating threshold (hideshow)
Noticed a pretty stupid flaw, when an enemy has '0 hp' he isn't dead... Last time I checked zero was NO quantity meaning that motherf**ker should have dropped dead.
Under rating threshold (hideshow)
I love this game! I know this is addressed on their next games, but the only reasons I didn't give it 5* were lack of speed up button, lack of future wave knowledge to plan defense, and inability to remove an errant placed defender.
Under rating threshold (hideshow)
If you're having major lag for every enemy you kill like I was, right click, go to settings, and allow unlimited storage
Under rating threshold (hideshow)
"...a game that will steal your free time and leave you feeling happy to have lost it." Yeah. Wright. -.-
So happy that I don't want to play it never again.
Too slow.
Under rating threshold (hideshow)
Not strong enough to beat the first hard level yet. Flying skulls are weak to steel, but swordsman can't hit them. No skill points left, can't get any more until I beat this level, I think. Guess i'm done with the game.
Under rating threshold (hideshow)
really needs a sell button .. really really needs a 20x speed-up button ...
as it is, often once units are sufficiently upgraded, might as well just switch to another tab for 15mins or so, while the wave dies ... yes, the gameplay is good, but TAKES TOO LONG ... that hard badge is taking forever, it should really really really be an impossible endurance badge for the amount of time it takes ... after over 30 hours, still only 20/23 maps completed ... ... ... arrrrggghhhh!!
Under rating threshold (hideshow)
All Units are Fire elementals and suddenly a Boss showed up he is strong against fire.
Me : *-* dam it 8 gold left...
Under rating threshold (hideshow)
Has anyone calculted the optimal Dexer leveling path. I am curious. I always experiment with it but have never put it to paper. I am also wondering if you could do something similar with the Energy mages. The debuff skill almost keeps their damage after debuff on par with what they would be at as a generalist.
Under rating threshold (hideshow)
To the people who lag on each death: right-click, go to settings, and increase the amount of flash space to unlimited. This should fix it. Sorry for not mentioning this sooner. Also, do give it some leeway. This is a very old TD game. It was probably made before fast-forward coding was discovered.
Under rating threshold (hideshow)
I think the slow isn't they are slowed by x% rather the chance of slowing is at that % (it sounds smarter in my head)
Under rating threshold (hideshow)
laggy.. slow.. sigh lag.. slow whack. where in the world is the speed up ? I love the other Protectors as they actually perform but who has all day to play this slow thing?
Under rating threshold (hideshow)
Road Scholar Badge needs to be changed to hard for endurance...seriously a bit ridiculous sitting here attempting the fifth "easy" level for about the eighth time, not even worth it this BoTD has been skipped
Under rating threshold (hideshow)
Yeah, I don't care HOW adorable that Jellyfish is. I'm getting that thing tomorrow because the game today is as painful as barbarian torture techniques
Under rating threshold (hideshow)
Too slow, what do purple mages do? Does poison stack? What's the splash range of red mages? Why does 95% slow not slow them by 95%? So many questions that have no apparent answers