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Would play again. A contratulations screen would be a nice addition once you beat the normal game... After all these efforts I felt I deserved some kind of "feel good".
See if there is a blue bar above your game that suggests a solution, especially if you are using Chrome. "This article will become dated but start here":https://kong.zendesk.com/hc/en-us/articles/360031911432-Announcement-Chrome-Ver-76-Flash-Updates You can also check in Technical support. I use the Supernova extension for Chrome and recommend it. You will see "Not Secure" warnings in your browser header when playing some older Flash games, since many of them will contain elements served over http, not https. If you need additional troubleshooting on getting Flash games to run, we have support@kongregate.com, our Technical Support Forum, and our Help Center articles.
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The easy badge takes a while to get and some skill. Beating normal is very difficult I haven't be able to do it yet and I even discovered a hidden focus.
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Original is significantly harder than classic and insane combined as well as longer than both combined. Seems like a bit of mislabeling.
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so I was thinking 'impossible badge where its just completing level packs, ill just get a walkthrough or something' but no...it was a timing platform game, the one place where no walkthrough is gonna get you through it :C
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Wow that was a surprisingly doable impossible badge. Still wasn't sure what or if the different color ships meant by the end
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Tips for the impossible badge: Timing is everything, especially on the insane levels. Use the focus to your advantage: it slows missiles dramatically, and can help you crash them into walls. You CAN outrun missiles, even the super fast ones, if you jump carefully. Use the fragments to your advantage, as they clear the blocks effectively. At the beginning and end of the original pack, their are fake walls. The beginning contains a focus gem. The end is the way to finish the pack. Use your focus to reveal the holes. The impossible badge took me around 2 1/2 hours once I started trying.
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Just played through this game in one sitting. Whew! Excellent game design and implementation. The early 2000s was truly the golden age of Flash-based browser games. Now all we get are shitty idle games and even shittier mobile puzzle game demos.
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Biggest nightmare, is dying trying to get into the hole to the next area because the rockets are moving faster than the speed of the light
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Finally Impossible badge!
Einstein: The definition of insanity is doing the same thing over and over again, but expecting different results.
Me: Boy are you wrong.
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Yeah!I had it!(Hint:after you pass that weird levels without anithing in th e final of original mode,go through the wall on that level before some boss
and you dont need destroy anything!
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Anyone thinks the Insane levels are much easier the Original levels? Also, the last level of the Insane is super easy.
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even though i got the impossible badge, 1/5 for the terrible horizontal acceleration/deceleration, random shrapnel from the missiles, shrapnel sometimes clipping into the ground causing an insane amount of horizontal speed that can kill you, terrible sight lines, and an unbalanced difficulty. (original is harder than insane)
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It's a mark of the quality of this game's controls that I was able to complete the entire game (including impossible badge) without ever once getting frustrated, pressing the wrong button or feeling like a death wasn't my fault. That's a very rare thing. The rapid respawn rate and sound effect when the door opens (since you're not always watching the door) are also nice, small touches that make the game a lot better and more fun to play.
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Original. New game or back? Ahem. I'd like to restore my progress. Well, there's only New game. Click. Are you sure? Hell no. But hey, do I really have any choice?
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Every time I reload the page it resets my save? Obviously I am not clearing history/cookies or anything like that, but for some reason it keeps getting deleted.