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In the secret mission the Spartans should be able to board enemy vehicles and do cool assassinations on infantry [thumbs up if you agree]
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this isnt easy.it's hard.very hard.and i still not understand:why the 2 akadian commendars durand and mullen was traitors?the akadians didnt have there own commanders?
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Odd how when I played lvl 9 on campaign, after I took care of most of the mobile units, the factories didn't produce, meaning I just had to take care of the turrets while the enemy stocked up on money (May be a bug, I don't know) and ended up winning after destroying the turrets.
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Things to do while waiting for the AI: take a bath, rearrange your sock drawer, read a book, read all your books, rearrange your books using the Dewey Decimal System, learn Hawaiian, run a marathon, write your doctoral dissertation, and type snarky comments.
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Three things that would improve this game for me: Being able to use WASD to pan my map view. An undo button for those unfortunate misclicks. And of course, quicker AI calculations.
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there is a way to stop the enemy from producing troops without taking their buildings:place any unit on the factory and they ca
nt build anybody!
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Is there no way to cancel or undo an action? It's turn based... so why not? I can't tell you how many times I've accidentally moved a soldier next to an enemy just to have him stare at it instead of also attacking. Frustrating.
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having a hard time doing lvl 9. i beat it a long time ago, n now just figure out how to capture the land. keep getting over run, by the time i build my first unit. im already overtaken.
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AI=Artificial Intelligence, and used to designate the computer controlled characters in games. This means when ur not playing and u have to watch the blue pieces move around.
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Special ability "rolling capture" let infantry A half-capture point A, move him to point B and infantry B onto point A, infantry B will finish capturing point A without losing the progress made by infantry A. This allows you to advance infantry across capture points more effectively, and is a nice addition from advance wars (what the game is obviously modeled after). It also lets you replace an injured infantry A with a full hp infantry B to finish the capture on time.
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this game is like one i loved to play on my sp but my brother was a hog and when it broke he blamed me not the dogs that bit it
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Pretty fun game. Reminds me of my Advance Wars game for the DS that I broke by accidentally putting in the washer >.<
Also, as many pointed out, the AI takes WAY too long to take their turn.
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Pretty fun, haven't played a game like this since advanced wars for gba. I found a bug in the level where you start at the bottom (second/third to last?) where you have to capture stuff to start. I got killed, but managed to preserve my battleships which the enemy couldn't reach then for some reason refused to train more units so I ended up winning. The AI thinking was a problem like most others have stated, I'm sure you didn't intend for me to be playing a second game waiting for this one to load... Also, am I the only one who refuses to capture a command center and just prefers mass carnage and annihilation...? Surely not.