Under rating threshold (hideshow)
It seems like it could be a nice game, but, c'mon, really? Enemies can shoot through boxes/elevators/thin floors but I can't? Hell, one of them hugged a _thick_ wall and shot through it.
Under rating threshold (hideshow)
You know, when i was playing the game, someone saw it and said, "That guy has LONG hair!" I said, "That's his scarf...." XD
Under rating threshold (hideshow)
just beaten the game and a few thoughts: I am still puzzled why easy badges is normal mode and medium easy mode. Also I too love the scarf... and believe it was added to to easier see your character... especially when crowded in this action packed wonder... but how to beat it? airborne enemies should be shot from directly underneath, leading their shots... otherwise jump...even if you got sneak kills in the first missions the 5th level is full action... use big ammo (grenade, blaster) for big enemies(read bosses) otherewise always smg...I only run out of smg ammo in first or 2 nd level I think...last... be awesome... good luck! n
Under rating threshold (hideshow)
Woah, did the game just get updated recently? Just now, in the area where the computer locks you in a room and starts the alarm, it sent down a buzz saw drone. That never happened to me before, and I've been through there dozens and dozens of times. Tried again a bit later (because I'm going for a no-death run) and the same thing happened, but the next time I tried it the drone didn't come. Seems to be random, but it's never happened until today.
Under rating threshold (hideshow)
smg-for all weak infantry, and aircrafts and some bosses/minibosses
blaster-for jetpacks and (i guess) the worm boss
grenade launcher-for killing anything your po'ed at and most bosses/minibosses
pistol-only real use is for ammo conserving or fallback weapon if you (somehow) run out of ammo
Under rating threshold (hideshow)
Some of the controls, particularly the movement, keep going for nearly minutes after I release them, regardless of the next input I give them. And no other game is like this, so it's not my keyboard sticking all of the sudden out of nowhere.
Under rating threshold (hideshow)
For you hunting badges, complete the game in normal to get both easy+hard badges, than change difficulty, replay the last level and you'll get 20k+ points in no time ;)
Under rating threshold (hideshow)
Great game the way to destroy the air ship is to shoot the thrusters or the things that make the ship go up use a rapid fire gun way faster
Under rating threshold (hideshow)
Well I wanted to play this to get the badge of the day but the movement controls do not work so I guess I'm not going to be playing this game.
Under rating threshold (hideshow)
i like the rag-doll effect of this game, and that is bcause the yetpack enemie still keeps flying after he got owned xD
Under rating threshold (hideshow)
2/5 the game controls get stuck. Like my character will be juming randomly or he will just be stuck walking in a certain direction and then there is my favorite glitch where it won't let me shoot my gun. I know this comment will get neg'd but ever comment that posts negative feedback does and the ones that go "lolol I like this and omg lol that was awsome" get 100+ votes.
Under rating threshold (hideshow)
Those of you excited about intrusion 2 can squeal with joy, because there's actually a downloadable demo for it already at http://intrusion2.com/
Under rating threshold (hideshow)
This is a rare example where being generic is a good thing, because it's done the right way. It doesn't use gimmicks like upgrades or in-game-achievements, it's just pure, distilled, flat-out fun, with the only condiment being awesome-sauce. It's an old arcade-style side-scrolling shoot-em-up platformer game that's modern, and that's it. It's generic in that it's a pure revival of a classic game genre done well, rather than generic in that it's the same thing as the last game to become really popular without requiring much work, just with some more gimmicks added.
TL;DR: It's generic, but in an awesome way instead of a bad way.
Under rating threshold (hideshow)
Bugs. The Lag Bug. THAT is why games like these need to be used in a better program, instead of Flash. You try to put in commands, then it over-loads, yet you are playing the game like you play every other intense shooting game. Ugh.
Under rating threshold (hideshow)
checkpoints REALLY need to count as restart points for when you lose all your lives, since the first level involves climbing an impossibly tall tower, and than fighting a giant boss worm at the top