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Kane says that "A man knows the Voidslayer has been to The Void himself and wishes to enter it as well." I'm not entirely sure what the antecedent to "himself" is, but if it's the Voidslayer, there's a bug. (My current character is female.)
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It's not saving my characters -.- idk why, i get to lvl ten and when i exit and come back, i try to load it and it says i'm lvl 1
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@allmybase: At least the bandits are not predating on the refugees...
@decaywolf: Perhaps you need another approach? All on willpower sounds unwise. Start over if you can't afford rebirth. Remember to use Alyss wisely. Skeletons are fragile, useful mostly as meat, ahem bone shields but summoning is expensive manawise. With all points on magic your basic blasts can do more damage. What level are you on anyway? Can't you advance elsewhere, towards Calderia and return to kill wolves later?
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By removing random encounters and refreshing health/mana before every encounter, you cut down on a lot of the fluff that fills most RPGs. And it works extremely well. Only (minor) complaints I have were 1) some difficulty returning to quest givers for rewards (maybe show them on the map) and 2) the mage could've used some more passives in the skill trees, since we can only bring 10 skills into battle. Great game, looking forward to number 3 if you plan on making it.
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How I'm supposed to play on legendary from the start? I've picked a necromancer wizard with all on willpower since magic doesn't seems to increase my healing nor summoning skeleton abillities. I've reached a point of where I've to defeat 3 small wolfies or 1 alpha wolfie and 2 smaller ones...
Thing is, they can 1 hit kill my skeleton or 2 hit kill my mage.
Yes, I could purchase a better gear, IF I HAD MORE MONEY, or I could wait to level up, IF THE ENEMIES COULD REPAWN. Since the enemies won't respawn and there's a limited amount of gold, how exactly I'm supposed to play on legendary since the beginning?
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Just a small correction (not attempting to be malicious, pedantic, etc.) the woman who gives the player the quest "Vultures" states that "bandits are praying on refugees" The word should be preying, as I don't think bandits are preforming religious acts on refugees.
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Good game, will replay even though the save game data got wiped. But that's my fault, there were enough notes on the game page to avoid this happening. :D
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It has been a very long time for me to have this fruitful RPG game experience. Thanks for those who had paid effort in developing this game :) Great credit for them! <3
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#Thouny : There is a requirements to equip something, one is the class (obvious), and other is status required, usually Warriors needing high Strength to equip better equipment, Agility for Rogue, and Magic for Mage.
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I keep finding those pieces of armour I can't give to anyone. This time I bought a “Savage Elite Steel Armor” for a hefty sum, but no one can wear it (I've got two mages, one rogue and one warrior on my team). Why?
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Great game !
Sometimes the health bars of the opponents overlap so I can't see how much health they have left. Also, it would be nice if the HP and MP of the respective character is shown at the skill bar, as it is a little bit hard to find and refer to the MP bars everytime.
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A great game. I just have one tiny issue. Abilities that do something understandably do less damage than a normal attack. The rogue skill cutthroat is unlocked at lvl 15, making it a high level skill. It costs a whopping 110 stamina to use, making it the most expensive skill in the entire game. On top of that it has a high cooldown of 8 turns.
So what do we get in return for this?
The attack itself does about 50% of a normal attack. The massive bleeding effect is only applied rarely. When the effect is resisted, you just wasted 110 stamina on a weak attack. And when the bleeding effect is applied, it does about 15-20 damage over 4 turns. That is 60-80 damage total. My rogue does that on a normal attack. This just doesn't pay back the cost. Comparing it to Blade Fury: 75 stamina, half the cooldown, gives a guaranteed 4 hit, and is easily combinable with Precision to do ~300+ damage.
Cutthroat is just beyond useless. But I'll forgive this one small thing in an otherwise great game.
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WinchesterLgbt the husban is calderia at the east of the center(you need the grand seer seal to enter that part of the town)
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Great game! Unfortunately, when you use Forcefield on a summon and they die (ie from poison), the game freezes. Still 5/5, though!
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What a very well constructed game. So much detail and polish! I can only ask that you make it easier to select the enemy as they tend to hide behind each other. Please take the lense flair off the small map. I still give you 5 adventurers out of 5. I haven't finished but I am enjoying it. I have a nooby tip: Use the blue dots in the map to find any lost clues as you wander about. This is what I did to get my 3rd character.
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"Welcome to the Infernal Spire, get used to it here for it will be your final resting place." Immediately discovers portal ring.
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gotta give this game props because the different gear I put on my team changes how they look and I like it when a game dose that
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My character started to glitch it keeps going forward when I press the down button on my keyboard. I don't think I can play this game any more. :(
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do harder modes give a better reward than lower modes like will i have a higher chance of getting better stuff if im in hard mode than normal?
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hey for anyone who want to get a second companion you have to do main missions to get him im pretty sure you wont find any companions on side missions
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This game is quite balanced. Thank you Developer!
I came for the badge, I stayed for the game!
Really! I came for the "Badge of the Day" when I started, and I stayed until I finished the game. Very well developed, balanced, and good story!
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This kind of game annoys me- where people run up to the enemies all by themselves, attack, and then run back. Where distance and formation make no difference. Where a bow and a sword work mechanically the same.