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5/5 but I had several issues with the game, 1. It is sometimes difficult to remember who gave you the quest, and/or where to find them, 2. There should be a way to increase proc rate of debuffs such as burn/bleed/poison/stun to make moves such as Fireball or Pinning Shot actually useful against bosses/megabosses. Maybe willpower stat could have the side effect of increasing proc%. 3. I think the game becomes too easy later on- combos such as Sub Zero-Belittle-Powder/Pepper Bomb break the game IMO. But other than that, a great game. I love all the hidden areas/side quests that I didn't find on my first playing
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The ability tooltips (and the basic attack tooltip) should really reflect what type of damage is used, and how the damage is calculated. Also the first few mage abilities that are supposed to deal more damage like hurl boulder doesn't really do more damage, so I am wasting skill points and mana on this useless ability...
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Great game! 5/5 There is excellent advice at the LOTV website and also at the Armour Games website. I see a lot of questions in the comments that I think would be answered there. The main thing I learned was that the "Foolish" items are NOT as detrimental as you may think. The additional damage more than makes up for the vulnerability. The only time I've had a character die is because I wasn't paying attention! (And they come back after the battle. YEA! & Thx to the developers for that!). Also, you find a LOT of Health & Mana potions so I would recommend that you don't buy very many at all, except maybe a very few early in the game.
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for those looking for endless forest -- first, go to Rootvale. Find the teleporting thing in the center of the sound. Once you find that, go directly south from there. you will leave the first screen (the one with the town in it) and head to the second screen, which is like this little forest. Keep going south straight down (don't turn), and thread your way past the huge tree at the bottom of the screen. You'll see a little black space that will allow you to go to the next screen, and there you are.
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Can't clear the "Miner Troubles" quest. Mine is clear... can't get credit? I may have cleared it before picking up the quest(?) Game complete otherwise. Fantastic game!
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This game,(as well as the first) is up there with my favorite flash games of all time. Funny how sometimes flash games seem to have more thought put into them then some major developers put into their console/pc games...
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Great game all around. But is anyone else freaking tired of armor games and their slightly too loud metal clanks? I swear, it's every time. It may make people remember them more often, but not fondly...
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anybody beat legendary with the rogue? I did it with Warrior and Mage, but Rogue is proving very difficult as they take too much of a beating without dishing out enough damage.
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Lamchong and Danielall, maybe you should let your computer save more memory for flash games like this, and make sure if you delete all files from your "Internet Options" to un-mark it. Other than that it shouldn't delete it self.
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Why is my f****** save deleted, i completed the whole game when the game first came to kongregate, but now i can't get the badges unless i do it all again!
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Well, this game is one of the most fun games I've played yet on Kongregate. I do enjoy killing five things at once with a Lightning Storm. "Mages are the weakest class" has been proven false.
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5/5 and favorited i love this game and the unique style it brings in a few (but noteworthy) ways 1.unlike most rpgs you cant farm to become super overpowered which was time consuming and annoying 2. your party is fully healed after battle this is AMAZING its really noticeable it got annoying in other games when you leave a relatively weak enemy alive in a battle so you can heal and then kill it 3.allies! i love having allies in my fight especially how i dont have to train them individually because they level with you
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I have a problem with how the characters are set up during battle. Why is my warrior in the back while my rogue is in front? Maybe think of a way to implement character placement.
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I liked the game a lot, but there is a problem with the tactics. Ranged units are targeted just like melee units. This creates an issue with keeping them alive.
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is there extra credit if you wear the same kinds of clothes? for example a set of ancients or rebel clothes? like in monster den chronicles
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I love the game, but dont u think with all the graphics they could make the scroll bar in the inventory a little better then 1 that looks just like my browser scroller?
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Woooaach! It will be close to impossible to make 3 chapter LofV better then this game. Please do not break mechanics in further games. I think, I would like to see exactly the same game with new story. Maybe more complicated, maybe multi-threaded - where when you'll choose to do something, something else will be lost. You know - you can't go in to two different places and help to solve both problems in the same time. Any way great great great work!
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Could it be possible to import at least the level and skill points of a character instead of the entire character itself? And if it isn't too much, maybe allow import of equipment too, but as the next update?
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5/5. Very Impressed. Loved the first one and this one blew my view of the first off the chart. I don't think there is a word for how much I enjoyed this game.
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I was halfway through the game when my computer lost my save data, but I still just started from the beginning because of all the different classes I could try out. I ended up going with a numoncracer.
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Fantastic game. A big improvement off the first of the series too, keep up the great work developing. If only more games were of this quality. 5/5