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i liked the game, i didnt like that i didnt know why i died, and the game itself sends you to multiple ways of walkthrough, speed runs, contests and something that totally destroys the casual gamer fun (even though you can choose play for fun)
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haha Maybe you should just try like i did, it was so hard i mean come on shew i almost broke the keyboared one time i was so mad at that game untill this one time my brotherz like "You'll never beat that game heather get used to it." And then that day i beat it oh i rubed it in his face lolz
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Of course you can't touch the ground, it's HELL :). This is hard but it's not merciless. black fish (escape) is hard.. like give up, hard.
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sooo is there gonna b a 2nd or 3rd called crows revenge?? the crow xould get revenge on the hunter or something
or is there already??
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The graphics and music are wonderful. As to complaints you've received about the instant death upon contact with anything, without that policy the game would be too easy and plain. Good game, 5/5.
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beautiful but very frustrating. maybe hitpoints instead of instant death would be nice.
i'd love to play this game better balanced.
the time between death and continuing to play is too long.
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Why doesn't anyone like this game?
A lot of people say it's too hard but I've beat it like six times (Some without hitting a single object).
Great game. 5/5
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Wonderful game, it's frustration makes it worthwhile- it was very creepy in an excellent way (are you sure the redneck just isn't a serial killer?), and my only question is...
How do you beat the giant tick/spider on the level with the pendulum?
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Escaped Hell Dude!
You just completed the Escaped Hell challenge on Crow in Hell and won the Escaped Hell badge and 60 points! (mehehe)
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Amazing graphica, smooth gameplay, and very challening. A hell of a good game: 5/5 I'm dissapointed this only got 3 stars... hopefully it'll climb, over Halloween :p
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Excellent game! Challenging, I like, and the artwork I would have to state is sinisterly beautiful. Nice work on this one, and I hope to see more of this style in the future! 4/5
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When I die on Big Papa, the screen stays on the Big Papa level instead of respawning or going to the menu. Also, if you die by getting hit with the credits, when you press load game, you go back to the last time you pressed "save". I really didn't like to have to go through that blue level again.
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It is hard, but I don't think the real complaint is just the difficulty. If it were obvious what would kill you, and if silly things like brushing a wall didn't kill you, I think it would be fine.
The idea and atmosphere are golden, but the implementation is quite flawed in my opinion. Avoiding a trap once you've learned of it (or just suspect it) is fun. Dying because your wing brushed the edge of the world is not.