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Not just a Braid clone, it straight up uses the music, the theme and leaves out the puzzling part to focus on the platforming. Which it does badly.
I'm not against clone games, but this is a really bad clone.
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@Encube You said it much better than I could have. This is no more than an unoriginal copy of a great game, pretending to be clever, but in reality soulless and cheap.
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An awesome game, with excellent music. It could be longer and the puzzles could be harder, which would earn it the 5/5. I'm giving it a 4/5. Other than that, perfect.
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toooooooooooooooooooooooooooooooooooooooooooooooooooooooo short no affence and every minute which was only 1 was great
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): I Couldnt get past the part where there was two swithes up top, then one at the bottom, i was stuck, wish i had been smarter and finished the game ):
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So, I found the puzzle elements uninteresting and somewhat awkward, which is a real pity given how well done the rest of the game was. If only every platform game controlled as smoothly as this one.
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This game is... Brilliant. Of all the games of this sort, this is the most well done. I would love to see, at the end of a level, the option to play the level back all together, fitting the lines in the earlier levels, to do with being able to go back aND NEVER MAKE A MISTAKE.
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Can we put a moratorium on pretentious flavor text that doesn't have anything to do with the game? "You take off and realize how small you are." It has NOTHING to do with the game. It's just a poor attempt to imitate Braid, like everything else about the game. Just make the game fun, stop worrying about trying to make it "deep".
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I can see it was definitely inspired by Prince of Persia SoT, which was a wonderful game. I like the concept, the ambience and the life of the animations.
I've noticed that some people are saying they loved the physics and walljumping, but I have to say that's probably what threw me off the most. I didn't appreciate the way it was controlled. Good game; though I wish it were longer, more difficult, more polished (controls).
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this is a copy of braid, just out interest(i know you can plagiarise if its non profit), but can you get locked up for accepting kreds for this game?
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Great game. The music I suppose has something to do with the second chance (in life). It would have been better if there has been more challenge in it. Level 3 and 5 were great. It could have combinations of two or more swithes that should be changed many times till you can pass all the walls. Example : You change the first, you go as far as you can. Return back, change the second, go further away, return, change the first again... etc.
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The music is harmonically sad, I really like it, but violin tends to make me feel sad in general.
Excellent game indeed, kudos to the creator who made this great work!
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Dusk is a very unique game, which, in my opinion, is pretty interesting. The levels were hard enough to make me think, while not being hard enough to make me mad. 5/5. vote + if you agree.
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Well, I gave it a four because it was well done. But yeah, it cribs pretty heavy from Braid. More so than The Company of Myself, or One and One Story, even.
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This is just one of those rare games you find one rainy sunday afternoon,extremely creative,but it has a few mistakes i found as sonn as i started the game,i tried to hold the reverse button as soon as i died and ended up on the menu screen,then when i entered the game i let go off the button,when i press it again it teleports me to a random area of the map,but other than that,it's a really well made game,used to play it a lot and i still do,masterpiece