Under rating threshold (hideshow)
Not one mission took more than 30 minutes to beat... That being said, repulsor/launcher/blaster, in that order, can keep a world of hurt at bay.
Under rating threshold (hideshow)
I once built a force of 12 laser turrets, 4 RPGs and 4 repulsors. They were protected by 12 shields. The creeper didn't even TOUCH the Shields!
Under rating threshold (hideshow)
map 7(pressure) is the furthest I have gotten....and damn it was fun. HUGE battle between some blasters & launchers and that huuuge pool of creeper. Damn if there was an emitter there even only 50K power(AFAIK the level one's power) that level would be about 50x harder. I simply moved up, defeated the middle creeper, set up camp in the original room's top side, and rained hell on that creeper. DIE CREEPER! I AM AVENGING 500 BILLION HUMANS!!!! DIE!!!!(according to Training Sim...or was that 500 billion on the first....day?)
Under rating threshold (hideshow)
Damn....just started playing creeper world yesterday & FU(K MAN THIS IS SO, SO, GOOD!!!!! I'm addicted for at least a month until I can build up any willpower to resist this epicness....OMG this game in particular is super fun....I'm already considering buying the full of this...you rock, KnuckleBones. DIE CREEPER!! :D
Under rating threshold (hideshow)
lvl 8 is really hard, but i beat it by using many of those beam thingies, and going for the bottom right next to your base first. that one is by far the hardest, and if you can beat it the rest will be easy. makers are also very useful here.
Under rating threshold (hideshow)
Something I found very useful was that you can make an "infinite" storage for ore by encasing a maker in a 1x1 by using shields. You would turn the maker on 4x produce, and it will create a very compact creeper square. When you want the ore back, just turn the maker on 4x Vacuum, and you will get it back.
Under rating threshold (hideshow)
I understand a ship logically having weapons since it's a military ship, but in this case it would make things much too easy. Then you would only really need to worry about drones or phantoms getting to your ship, and the ship could hold the creeper back all on its own.
Under rating threshold (hideshow)
Awesome game. Thank you very much. It´s kind of a TD but way more fun because of moving your "troops" and their mechanics. Really enjoyed playing!
Under rating threshold (hideshow)
That game is really awesome. I wish it have a random mission creator. Will give an longer life. Already waiting for a new version. :D
Under rating threshold (hideshow)
as with all the creeper games there is 1 and only 1 thing that ever needs to be said and that his when is the next one comeing out?
Under rating threshold (hideshow)
:checks comments:...
level 5: the most urgent threats are the two middle pools. one of these will become unreachable if you don't deal with it.
once you deal with that, you need to carve out the entire map to maximize reactor space. build a few tech domes.
when you have plenty of energy, dig out the roof above the evil crown, and build LAUNCHERS. (not blasters, launchers...ok, 2 blasters is fine, that's it.).
You should be able to do it in less than 30 minutes of in-game time, even if you go slowly.
NOTE:
you CAN beat it in 15 minutes without using launchers, but only if you know EXACTLY what you're doing.
Under rating threshold (hideshow)
PLEASE make more story mode levels, I'm on a Chromebook, so I can't buy the game, but I have it on the family Macbook at home, which I barely get to use anyway.